Name | Modified | Size | Downloads / Week |
---|---|---|---|
Week_3-Version_0.07.5.7z | 2012-06-29 | 8.4 MB | |
README.txt | 2012-06-29 | 3.0 kB | |
Week_3-Version_0.07.7z | 2012-06-29 | 8.4 MB | |
Week_2-Version_0.06.7z | 2012-06-26 | 35.0 MB | |
Totals: 4 Items | 51.8 MB | 0 |
CONTENTS: 1. Changelog 2. Install/Play Instructions CHANGELOG: Fixes in Version 0.07.5 Fixed issue with game freezing when dying Added temporary game over screen Features in Version 0.07 Remade the entire physics engine for more OO style Switched to OOG files for music and fx, which reduced filesize by nearly 80%!! All entities will respond to gravity Added another familiar face (Left click to spawn at mouse location) Added collision detection. (Hint: "By removing the head... or destroying the brain") Added Death! (DUM DUM DUM-BA DA DA DUMMMMMMMMMMMM) Added one of the newer tracks to play in the background while you mess around! Implemented basic A.I. You can now skip the introduction with Escape, Enter, or Space after you get past the first two loading screens Did a lot of math for no reason. I believe the main menu "picture showing up earlier than intended" glitch is fixed. Known Bugs: (FIXED in 0.07.5) If you die, your game will freeze (Thank you Catie <3) Might still have a problem with the main menu background Text is weird. Hitboxes are totally amateur Features In The Next Release(?) Better collision detection Platforms A first level(?) A loading screen(?) A game over screen -------------------------------------------------------------------------------- Features in Version 0.06 Repositioned character for more accurate center location Changed how gravity/jumping works Black text for debug info Change debug information shown Revamped running system, nice gradience in running You can now skip the opening credits by hitting space Removed command line arguments Made overall file size smaller Added pits. Pits appear as red in the heightmap, you can simply walk out of them as it is. Features in Version 0.05 Move with arrow keys, space to jump F2 will show debug information F3 will show Heightmap and hide background image INSTALL INSTRUCTIONS: To playtest AFF you need to have 3 things worked out: 1: You should know your machine type. By this I mean 32 bit or 64. IF YOU DONT KNOW IF YOU HAVE A 32 OR 64 BIT MACHINE: Go into your Start Menu, right-click My Computer, Click Properties, Look for the System Header and where it says System Type 2: You need some kind of unpacking software. I recommend 7zip: http://downloads.sourceforge.net/sevenzip/7z920.exe 3: You need Java. http://www.oracle.com/technetwork/java/javase/downloads/jre7-downloads-1637588.html Accept the little license thingy and download either of the executables on the bottom. I will be uploading every week to my mediafire account as a zipped folder. If you right click the downloaded zip file, you will see an option for 7Zip. Go into its context menu and go to Extract here. It will make a folder called Distribution. Just run either "run32bit.bat" or "run64bit.bat" depending on what you have. Thanks! Message me if you have any troubles.