Calculates victory odds for battles in Axis and Allies 1940 Edition. It takes into account the newly added units and rules in this release of the board game. Displays win/loss/tie percentages, IPC cost/loss, and remaining units. Requires Java

https://blog.henrypoon.com/blog/2010/12/24/axis-and-allies-1940-battle-calculatorsimulator/

Features

  • Follows added units and combat rules from A&A 1940
  • Regular land battle rules (dice rolling)
  • Order of taking casualties
  • Submarine first strike and can be negated by Destroyer
  • Planes cannot hit Submarines unless the planes are accompanied by a Destroyer
  • Artillery-supported Infantry and Mechanized Infantry
  • Fighter-supported Tactical Bombers
  • Wounds on Battleships and Aircraft Carriers
  • Land and naval battles
  • Coastal bombardments from Cruisers and Battleships
  • Option for ground units that must survive to capture the territory
  • Option for aircraft that must land on an Aircraft Carrier
  • User specifiable option for how many trials to do
  • Statistics on win/loss/tie percentages, IPC cost/loss, and army size
  • Ability to swap the armies to see how the odds change

Project Samples

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License

GNU General Public License version 3.0 (GPLv3)

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Additional Project Details

Intended Audience

Other Audience

Programming Language

Java

Related Categories

Java Turn Based Strategy Game, Java Calculators

Registered

2010-12-24