This is NOT a port of Ken Silverman's Build engine or Jonof's jfBuild version.
This is an old-school game engine inspired by Ken Silverman's work. It will use some of his code (as well as a few of Jonof's code too) with some data-level compatibility.
- Old-school 2.5D software renderer.
- OpenGL renderer.
- Old-school gaming tools.
- Actual voxel objects.
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