From: Dario A. <ad...@so...> - 2002-06-18 10:36:16
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Hello, I would like to try out ZooLib under Mac OS X (10.1.5) using CodeWarrior Pro 7.2 Should I get the latest sources via CVS ? From the Web site it's unclear whether the project is actually available via CVS or not. If I manage to compile the library and some demo application (preferably the PainterTest), I would like to help (if I can) with whatever unresolved Carbon issues there might be. Thank you, Dario |
From: Conrad W. <we...@on...> - 2002-06-18 10:57:44
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>Hello, > >I would like to try out ZooLib under Mac OS X (10.1.5) using >CodeWarrior Pro 7.2 > >Should I get the latest sources via CVS ? > From the Web site it's unclear whether the project is actually >available via CVS or not. Here are my MacCVSPro 2.5.1 PPC settings of interest for zoolib: Checkout and Update Options Default Module: zoolib Default Revision: (blank) Remote Host information Server Hostname: cvs.zoolib.sourceforge.net CSB Root: /cvsroot/zoolib CVS Usaer Name: anonymous CVS Password: (blank) CVS Command: cvs No problem getting latest. (When asked for password, just hit the enter key). > >If I manage to compile the library and some demo application >(preferably the PainterTest), I would like to help (if I can) >with whatever unresolved Carbon issues there might be. I haven't used or build it for a long time, so I can't say much more. Cheers, Conrad Weyns. > >Thank you, >Dario > > >---------------------------------------------------------------------------- > Bringing you mounds of caffeinated joy > >>> http://thinkgeek.com/sf <<< > >_______________________________________________ >ZooLib-dev mailing list >Zoo...@li... >https://lists.sourceforge.net/lists/listinfo/zoolib-dev > > |
From: Dario A. <ad...@so...> - 2002-06-18 14:52:04
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On Tuesday, June 18, 2002, at 12:58 , Conrad Weyns wrote: > Here are my MacCVSPro 2.5.1 PPC settings of interest for zoolib: > > Checkout and Update Options > Default Module: zoolib > Default Revision: (blank) > > > Remote Host information > Server Hostname: cvs.zoolib.sourceforge.net > CSB Root: /cvsroot/zoolib > > CVS Usaer Name: anonymous > CVS Password: (blank) > CVS Command: cvs I have checked out the sources from CVS and imported the PainterTest project, assigned the required source trees, and attempted a build of the Carbon debug target on OS X using CodeWarrior Pro 7.2, which results in: --- Couldn=92t find compiler =93ZooLib Asset Compiler=94. [repeated twice] Error : illegal token zconfig.h line 70 [repeated a few times] Error : error during open of "PainterTest_Assets_en.zao" PainterTest_Resources.r line 1 read 'ZAO_' (20000,=20 "PainterTest_Assets_en") "PainterTest_Assets_en.zao"; [repeated twice] Error : illegal token zconfig.h line 70 [repeated about a hundred times] --- Any help would be appreciated. Thanks and ciao, Dario |
From: Conrad W. <we...@on...> - 2002-06-18 15:31:51
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>On Tuesday, June 18, 2002, at 12:58 , Conrad Weyns wrote: > >> Here are my MacCVSPro 2.5.1 PPC settings of interest for zoolib: >> >> Checkout and Update Options >> Default Module: zoolib >> Default Revision: (blank) >> >> >> Remote Host information >> Server Hostname: cvs.zoolib.sourceforge.net >> CSB Root: /cvsroot/zoolib >> >> CVS Usaer Name: anonymous >> CVS Password: (blank) >> CVS Command: cvs > >I have checked out the sources from CVS and imported the >PainterTest project, assigned the required source trees, >and attempted a build of the Carbon debug target on OS X >using CodeWarrior Pro 7.2, which results in: >--- >Couldn't find compiler "ZooLib Asset Compiler". >[repeated twice] > >Error : illegal token >zconfig.h line 70 >[repeated a few times] > >Error : error during open of "PainterTest=5FAssets=5Fen.zao" >PainterTest=5FResources.r line 1 read 'ZAO=5F' (20000, >"PainterTest=5FAssets=5Fen") "PainterTest=5FAssets=5Fen.zao"; >[repeated twice] > >Error : illegal token >zconfig.h line 70 >[repeated about a hundred times] >--- >Any help would be appreciated. It's been a while, but I should be able to get you on the right track. Observe that there are .zas files in the project workspace (they are "xml-ish"). If you look at the File Mappings in a project Settings Dialog you'll see that .zas files require the Zoolib Asset Compiler. The source and xml export file for ZAC is in src=5Fother:tools:zac: You are going to need to build this one first and it requires the CodeWarrior Plug-In SDK. Right now I don't have that available on my system, and my CD's are burried in some cardboard box somewhere (I should be getting the CW 8 upgrade any day now) so I can't verify but I may have a go at this, just for fun, if none of the zoolib gurus here take over. Perhaps the ZAC compiler could be distributed as a binary. I expect that once you have got the zac compiler build and in the proper CW plug-in directory the PainterTest project will build without errors. hope this helped a bit, Cheers, Conrad Weyns. > >Thanks and ciao, >Dario > > >--------------------------------------------------------------------------= -- > Bringing you mounds of caffeinated joy > >>> http://thinkgeek.com/sf <<< > >=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F= =5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F >ZooLib-dev mailing list >Zoo...@li... >https://lists.sourceforge.net/lists/listinfo/zoolib-dev > > |
From: Dario A. <ad...@so...> - 2002-06-18 15:54:25
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Hi Conrad, > It's been a while, but I should be able to get you on the right track. > Observe that there are .zas files in the project workspace (they are > "xml-ish"). > If you look at the File Mappings in a project Settings Dialog you'll see > that .zas files require the Zoolib Asset Compiler. yep, that's what I thought. > The source and xml export file for ZAC is in src_other:tools:zac: > You are going to need to build this one first and it requires the > CodeWarrior Plug-In SDK. Right now I don't have that available on my > system, and my CD's are burried in some cardboard box somewhere (I should > be getting the CW 8 upgrade any day now) so I can't verify but I may have > a go at this, just for fun, if none of the zoolib gurus here take over. last week my CD drive died so I cannot install the Plug-In SDK. Is it available somewhere on the Net? > Perhaps the ZAC compiler could be distributed as a binary. that would be an excellent idea -- I'd really appreciate it if someone could post it or mail it to me directly... > I expect that once you have got the zac compiler build and in the proper > CW plug-in directory the PainterTest project will build without errors. I'm sure it'd build if I had all the right components... Thanks and ciao, Dario |
From: Conrad W. <we...@on...> - 2002-06-18 16:10:48
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>Hi Conrad, > >> It's been a while, but I should be able to get you on the right track. >> Observe that there are .zas files in the project workspace (they are >> "xml-ish"). >> If you look at the File Mappings in a project Settings Dialog you'll see >> that .zas files require the Zoolib Asset Compiler. > >yep, that's what I thought. > >> The source and xml export file for ZAC is in src_other:tools:zac: Oops my eyes were crosswired, it's in: zoolib:tools:zac: >> You are going to need to build this one first and it requires the >> CodeWarrior Plug-In SDK. Right now I don't have that available on my >> system, and my CD's are burried in some cardboard box somewhere (I should >> be getting the CW 8 upgrade any day now) so I can't verify but I may have >> a go at this, just for fun, if none of the zoolib gurus here take over. > >last week my CD drive died so I cannot install the Plug-In SDK. >Is it available somewhere on the Net? I tried at metrowerks.com and found it downloadable at: <http://www.metrowerks.com/support/api/> It's close to 5 Megs. > >> Perhaps the ZAC compiler could be distributed as a binary. > >that would be an excellent idea -- I'd really appreciate it >if someone could post it or mail it to me directly... > >> I expect that once you have got the zac compiler build and in the proper >> CW plug-in directory the PainterTest project will build without errors. > >I'm sure it'd build if I had all the right components... I'll see what I can do later this evening. If I get it together I'll post my findings here. Perhaps Michael D. Crawford will step in in the mean time. But judging from the noise on this list that could take a while. :-) Conrad. > >Thanks and ciao, >Dario > > >---------------------------------------------------------------------------- > Bringing you mounds of caffeinated joy > >>> http://thinkgeek.com/sf <<< > >_______________________________________________ >ZooLib-dev mailing list >Zoo...@li... >https://lists.sourceforge.net/lists/listinfo/zoolib-dev > > |
From: Conrad W. <we...@on...> - 2002-06-18 16:55:08
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Ok Dario, here comes: I actually found my CW Pro 7 SDK in the Reference directory. I moved the whole shablong called (CodeWarrior SDK) - yes parantheses are part of it - into the Metrowerks CodeWarrior root directory because that's where the zoolib zac project expects it. I build the zac carbon target. Got lots of warnings which I neglected. It build a "ZooLib Asset Compiler-carb" straight in the correct plug--in directory but you need to restart CodeWarrior for it to be recognized (bummer). Now I build the carbon Paintertest project without problems. You should see a console output when the zac compiler kicks inn: Generated ZooLib asset object file: "Geni:Develop Tools:Zoolib CVS:zoolib:samples:paintertest:painte rtest_build_cw::NPainterStd_Assets_en.zao" Generated ZooLib asset object file: "Geni:Develop Tools:Zoolib CVS:zoolib:samples:paintertest:painte rtest_build_cw::PainterTest_Assets_en.zao" I got a series of link warning but just neglect them. The carbon paiter test app runs fine - nice actually. NB: I build this on a 260 MHz G3 runnning 9.2.2. I have a 500 MHz iBook running 10.1.5 but to be honnest I am fed up with it, it is just toooooo slow! Dual G4 750 MHz++ is needed for OS X! We have a lightning storm comming inn right now, I am closing down! Cheers, Conrad- >Hi Conrad, > >> It's been a while, but I should be able to get you on the right track. >> Observe that there are .zas files in the project workspace (they are >> "xml-ish"). >> If you look at the File Mappings in a project Settings Dialog you'll see >> that .zas files require the Zoolib Asset Compiler. > >yep, that's what I thought. > >> The source and xml export file for ZAC is in src_other:tools:zac: >> You are going to need to build this one first and it requires the >> CodeWarrior Plug-In SDK. Right now I don't have that available on my >> system, and my CD's are burried in some cardboard box somewhere (I should >> be getting the CW 8 upgrade any day now) so I can't verify but I may have >> a go at this, just for fun, if none of the zoolib gurus here take over. > >last week my CD drive died so I cannot install the Plug-In SDK. >Is it available somewhere on the Net? > >> Perhaps the ZAC compiler could be distributed as a binary. > >that would be an excellent idea -- I'd really appreciate it >if someone could post it or mail it to me directly... > >> I expect that once you have got the zac compiler build and in the proper >> CW plug-in directory the PainterTest project will build without errors. > >I'm sure it'd build if I had all the right components... > >Thanks and ciao, >Dario > > >---------------------------------------------------------------------------- > Bringing you mounds of caffeinated joy > >>> http://thinkgeek.com/sf <<< > >_______________________________________________ >ZooLib-dev mailing list >Zoo...@li... >https://lists.sourceforge.net/lists/listinfo/zoolib-dev > > |