Zombie Siege and Survival News
Status: Pre-Alpha
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baltostar
The 3d Debug GUI is working again and with the rewrite of all of the core thread classes, individual moves are now visible. Before, all zombies would move, then all humans would move. Now, everyone takes a turn in order. This has resolved all of the threading conflicts.
The API has been updated, allowing AI players to search the room and keep a found item without having to be picked up off the floor after a search. It does this by asking the AI if it wants to keep the item.... read more