Danny Schneider wants to merge 19 commits from /u/digitalus/zod/ to default, 2024-06-05
working 1st prototype to utilize cmake to build zod + map-editor
also supplied some bash-scripts to automate the build-process further
Commit | Date | |
---|---|---|
[8e867d]
(cmake_based_build)
by
Danny Schneider
minor improvements |
2023-09-18 22:01:30 | Tree |
[0e741e]
by
Danny Schneider
improvements for cmake build |
2023-09-18 21:35:01 | Tree |
[632b3d]
by
Danny Schneider
print time and date, |
2023-09-18 21:32:50 | Tree |
[18619f]
by
Danny Schneider
build script --> detect dirty repositories for hg and git |
2023-09-18 21:31:59 | Tree |
[d77e13]
by
Danny Schneider
refactored directories - moved everything needed to run the game into a own folder |
2023-09-17 21:17:16 | Tree |
[f1009e]
by
Danny Schneider
Merge with default |
2023-09-17 13:22:16 | Tree |
[ea60b8]
by
Danny Schneider
modernized includes |
2023-09-17 13:18:02 | Tree |
[850f90]
by
Danny Schneider
more ignores --> cppcheck files |
2023-09-17 13:13:50 | Tree |
[a53dcc]
by
Danny Schneider
1st Prototype for a modernized CMake based build |
2023-09-17 13:10:36 | Tree |
[2a8d02]
by
Danny Schneider
add an existing hgignore from another project incl. some basic definitions |
2022-09-30 21:03:17 | Tree |
[b31582]
by
Danny Schneider
remove trailing whitespace |
2022-09-30 21:02:19 | Tree |
[761e30]
by
Danny Schneider
simple script to startup compiled game |
2022-09-30 18:27:01 | Tree |
[560224]
by
Danny Schneider
cppcheck: Common realloc mistake: 'list' nulled but not freed upon failure [memleakOnRealloc] |
2022-09-29 21:36:00 | Tree |
[3065bb]
by
Danny Schneider
cppcheck: Common realloc mistake: 'map_data' nulled but not freed upon failure [memleakOnRealloc] |
2022-09-29 21:27:44 | Tree |
[8d6e52]
by
Danny Schneider
cppcheck: Resource leak: fp [resourceLeak] |
2022-09-29 21:07:17 | Tree |
[9e52b1]
by
Danny Schneider
cppcheck: Common realloc mistake: 'map_data' nulled but not freed upon failure [memleakOnRealloc] |
2022-09-29 20:57:53 | Tree |
[4da79b]
by
Danny Schneider
cppcheck ressource leak: |
2022-09-29 20:28:42 | Tree |
[5f1e92]
by
Danny Schneider
fixing build warning about assigning a const C-String to char* |
2022-09-29 19:40:27 | Tree |
[203406]
by
Danny Schneider
Update includes |
2022-09-29 19:35:39 | Tree |
Looks like no activity here, would you like to fork it for GitLab?
Hi, I plan to continue my cmake based version. But its low prio due other code projects. (currently it builds fine, but the Code is far from modern C++, so its a lot of work to automate memory management and make it sound and leak-free)
Never the less feel free to use my code written so far. But I personally prefer hg over git (a lot!). So as of today I would be more than happy to see an active commander zod - on gitlab if you want. If Code structure suits me, I will provide what I have, when I have it.
I also refactored the repository structure plus added some build automation with bash scripting. I am open to improvements, But I use a similar concept at work and it works for me. See my newest Commits. And I need to state, as I can not rebuild the windows dlls as of today, I currently do Linux builds only. Maybe that can be ported to msys2, so one can get rid of VS on Windows and do the same cmake based build also on windows.
Thanks, I am on Linux too...
I downloaded current Linux release but I cannot run it:
But it exists...
You set the file rights to be executable?
No, because it already
-rwxr-xr-x
Where can I find your build? Maybe it will work for me..