zengen Code
Status: Beta
Brought to you by:
szerener
File | Date | Author | Commit |
---|---|---|---|
docs | 2007-02-23 |
![]() |
[de1644] |
examples | 2009-03-09 |
![]() |
[1d7c25] Added debugging flags to SConstruct file |
src | 2009-04-02 |
![]() |
[8d817f] specified possible exception types |
.gitignore | 2009-03-09 |
![]() |
[c1f618] Added .gitignore to version control |
AUTHORS | 2007-02-21 |
![]() |
[d521f6] Initial import |
COPYING | 2007-02-21 |
![]() |
[d521f6] Initial import |
README | 2009-02-15 |
![]() |
[3ebc8f] |
SConstruct | 2009-03-09 |
![]() |
[64f22d] Removed deleted file coord.hpp from SConstruct ... |
TODO | 2008-11-29 |
![]() |
[ceaa60] updated TODO |
1. Overview ----------------------------------------------------------------------------- zengen is a cross platform 2D graphics library based on SDL. It aims to keep you're code DRY and object oriented by wrapping boilerplate code in easy-to-use classes. 2 System requirements ----------------------------------------------------------------------------- zengen requires the following programs and libraries to be installed on the system: - SDL - SDL_ttf - SDL_image - sigc++ - SCons 3. Compiling and installing zengen ----------------------------------------------------------------------------- Navigate to the zengen directory and issue the following commands: $ scons $ sudo scons install To build the example source code, cd into the directory where the source code is located and build it with SCons: $ cd example/example* $ scons 4. Plattform support ----------------------------------------------------------------------------- zengen is only tested on Ubuntu Linux and Arch Linux. It should however compile on any plattform with a standard compilant C++ compiler. 5. Bugs ----------------------------------------------------------------------------- Please report bugs and whishlist requests to szerener@gmail.com.