A remake of the 1996 classic game Z.
The project is currently in the early stages. More updates will come in the following weeks.
Please visit zzone.lewe.com for more.
For an in-depth discription of all control styles see [controls].
The control style can be set in the options menu.
See the dedicated page: [changelog].
https://www.youtube.com/watch?v=RKmKpTe-gVo
https://www.youtube.com/watch?v=OnAJTml5znY
https://www.youtube.com/watch?v=3UZSFsY6sSA
https://www.youtube.com/watch?v=SFmoCg_F22w
In order to connect online the player who creates the game needs to enable port forwarding on their network router/NAT.
The game will use port 8000 TCP. If the game can not bind the server to port 8000 it will try the next port until 8009.
We recommend to forward all ports 8000-8009 TCP or at least ports 8000-8002.
When starting the game the program makes a list of all network interfaces, takes the first one, tries to find the router and enable port forwarding on port 8000 to your machine.
This means if you are connected to only one network where the router has UPnP enabled and you can open port 8000 on your machine you don't need to setup port forwarding manually anymore.
If the game could open port 8000 sucessfully you will see the message "UPNP: Enabled" in the game lobby.
When creating a game online the gateway will try to connect to you. You will see a message if the connection could be established.
If the gateway could connect to you this means that port-forwarding is set up correctly. If you get an error message, there is a high change that port-forwarding in not set up correctly and people can not connect to you.
In short: If you want to play with a friend, let the person who does not get an error message create the game and the other connect to him.
Do change the language close the game, open "ZED Online Updater.exe" choose the languages you would like to install, click on start download. After installation the game should start automatically. Select your desired language in the options menu and click on "Save options". Notice that now all elements have a translations. Certain UI elements may stay in English.
Download this file: https://sourceforge.net/p/zedonline/code/ci/default/tree/resources/unit_stats.txt
Rename it to "unit_stats.txt" and put it in the same folder as "ZED Online.exe". When playing in single player the unit stats from this file will be used.
Note that no statistic in this case will be saved and the end game time will be fixed to 10 minutes.
To install the cutscenes open "ZED Online Updater.exe" select fullmotion cinema and start the download.
After installation go into the options menu to select the cutscenes you would like to see.
Description of the ZED Online Lua API: [lua]
Description of the .zmap file format: [zmap_file_format]
Wiki: changelog
Wiki: controls
Wiki: lua
Wiki: zmap_file_format