Not currently, but I want to work on a kind of handicap system (for multiplayer) that could be reused for singleplayer.
Would a hard mode be OK? Or how many difficulty levels would you like to have?
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Should the current difficulty then be called medium or easy? So, should I create two more difficult settings or one easy mode and one hard mode?
I am also not sure how I would save the completed levels with multiple difficulty settings.
In old games usually one would have a message like "now try hard mode" at the end.
I suggest: Have medium difficulty be the default. Easy difficulty = every map is selectable to make it clear to players that medium difficulty is the way its meant to be played. And hard mode should only be available after finishing the first 20 (or 35?) maps.
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Not currently, but I want to work on a kind of handicap system (for multiplayer) that could be reused for singleplayer.
Would a hard mode be OK? Or how many difficulty levels would you like to have?
Thank you so much for your answer!
It would be great to get standard difficult like as "Easy-medium-hard". if this would be possible, oh my god :)
by the way, thanks for your excellent work on here.
greetins from Austria, Harald
Should the current difficulty then be called medium or easy? So, should I create two more difficult settings or one easy mode and one hard mode?
I am also not sure how I would save the completed levels with multiple difficulty settings.
In old games usually one would have a message like "now try hard mode" at the end.
I suggest: Have medium difficulty be the default. Easy difficulty = every map is selectable to make it clear to players that medium difficulty is the way its meant to be played. And hard mode should only be available after finishing the first 20 (or 35?) maps.
Think your suggestion is great!
If this would be possibel, wow, great
An advanced options would be nice, just let us tweak the 2 ai params to make it easier or harder for ourselves.