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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to FAQ</title><link>https://sourceforge.net/p/zdexe/wiki/FAQ/</link><description>Recent changes to FAQ</description><atom:link href="https://sourceforge.net/p/zdexe/wiki/FAQ/feed" rel="self"/><language>en</language><lastBuildDate>Mon, 09 Mar 2015 08:33:23 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/zdexe/wiki/FAQ/feed" rel="self" type="application/rss+xml"/><item><title>FAQ modified by Bloodbat</title><link>https://sourceforge.net/p/zdexe/wiki/FAQ/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v6
+++ v7
@@ -4,5 +4,5 @@
 **2.-When I use [command line parameters] to load a profile and change a game at the same time (e.g zde -doom2 "brutal doom 1.zdeprof" game change parameter is ignored! Why?**
 A: ZDE is a profile based launcher, if you want to change only the game in a profile, load it in the main program, change the game and save it with a new name, it will save you, later, typing.

-**3.-What's the "Register File Types" menu option for?
+**3.-What's the "Register File Types" menu option for?**
 A: Sets ZDE under Windows as the default program to open .zdeprof files on double click.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bloodbat</dc:creator><pubDate>Mon, 09 Mar 2015 08:33:23 -0000</pubDate><guid>https://sourceforge.netac361d055b734e861e783b432688890ed46c7243</guid></item><item><title>FAQ modified by Bloodbat</title><link>https://sourceforge.net/p/zdexe/wiki/FAQ/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v5
+++ v6
@@ -3,3 +3,6 @@

 **2.-When I use [command line parameters] to load a profile and change a game at the same time (e.g zde -doom2 "brutal doom 1.zdeprof" game change parameter is ignored! Why?**
 A: ZDE is a profile based launcher, if you want to change only the game in a profile, load it in the main program, change the game and save it with a new name, it will save you, later, typing.
+
+**3.-What's the "Register File Types" menu option for?
+A: Sets ZDE under Windows as the default program to open .zdeprof files on double click.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bloodbat</dc:creator><pubDate>Mon, 09 Mar 2015 08:33:07 -0000</pubDate><guid>https://sourceforge.net151830995244f05664bf70b3cb504c01972d67d0</guid></item><item><title>FAQ modified by Bloodbat</title><link>https://sourceforge.net/p/zdexe/wiki/FAQ/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v4
+++ v5
@@ -1,5 +1,5 @@
 **1.-How to use the *Check for IWAD* menu option?**
 A: When *Check for IWAD* is not checked and the IWAD is set to load from external files, the first file in the External Files list will be passed as an IWAD. If it is checked, ZDE will look for an IWAD header and stop when it finds one in the external files list, if no header is found, it will check for known IWADs in a manner similar to the one ZDoom uses.

-**2.-When I use command line parameters to load a profile and change a game at the same time (e.g zde -doom2 "brutal doom 1.zdeprof" game change parameter is ignored! Why?**
+**2.-When I use [command line parameters] to load a profile and change a game at the same time (e.g zde -doom2 "brutal doom 1.zdeprof" game change parameter is ignored! Why?**
 A: ZDE is a profile based launcher, if you want to change only the game in a profile, load it in the main program, change the game and save it with a new name, it will save you, later, typing.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bloodbat</dc:creator><pubDate>Sat, 03 Jan 2015 08:17:05 -0000</pubDate><guid>https://sourceforge.net5cf42790405fec72a6de286629932e657c507414</guid></item><item><title>FAQ modified by Bloodbat</title><link>https://sourceforge.net/p/zdexe/wiki/FAQ/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v3
+++ v4
@@ -1,2 +1,5 @@
 **1.-How to use the *Check for IWAD* menu option?**
 A: When *Check for IWAD* is not checked and the IWAD is set to load from external files, the first file in the External Files list will be passed as an IWAD. If it is checked, ZDE will look for an IWAD header and stop when it finds one in the external files list, if no header is found, it will check for known IWADs in a manner similar to the one ZDoom uses.
+
+**2.-When I use command line parameters to load a profile and change a game at the same time (e.g zde -doom2 "brutal doom 1.zdeprof" game change parameter is ignored! Why?**
+A: ZDE is a profile based launcher, if you want to change only the game in a profile, load it in the main program, change the game and save it with a new name, it will save you, later, typing.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bloodbat</dc:creator><pubDate>Sat, 03 Jan 2015 08:16:33 -0000</pubDate><guid>https://sourceforge.nete3c796f205c8a22509ed20bb9f8b6d2c97255c21</guid></item><item><title>FAQ modified by Bloodbat</title><link>https://sourceforge.net/p/zdexe/wiki/FAQ/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v2
+++ v3
@@ -1,2 +1,2 @@
 **1.-How to use the *Check for IWAD* menu option?**
-A: When *Check for IWAD* is not checked and the IWAD is set to load from external files, the first file in the External Files list will be passed as an IWAD. If it is checked, ZDE will look for an IWAD header and stop when it finds one in the external files list, if no header is found, it will check for known IWADs in a manner similar to that ZDoom uses.
+A: When *Check for IWAD* is not checked and the IWAD is set to load from external files, the first file in the External Files list will be passed as an IWAD. If it is checked, ZDE will look for an IWAD header and stop when it finds one in the external files list, if no header is found, it will check for known IWADs in a manner similar to the one ZDoom uses.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bloodbat</dc:creator><pubDate>Tue, 23 Dec 2014 08:43:41 -0000</pubDate><guid>https://sourceforge.netafe294fc78d3532882c049bec508c44c19c69840</guid></item><item><title>FAQ modified by Bloodbat</title><link>https://sourceforge.net/p/zdexe/wiki/FAQ/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v1
+++ v2
@@ -1,2 +1,2 @@
-**1.-How to use the *Check IWAD Header* menu option?**
-A: When *Check IWAD Header* is not checked, the first file in the External Files list will be passed as an IWAD.
+**1.-How to use the *Check for IWAD* menu option?**
+A: When *Check for IWAD* is not checked and the IWAD is set to load from external files, the first file in the External Files list will be passed as an IWAD. If it is checked, ZDE will look for an IWAD header and stop when it finds one in the external files list, if no header is found, it will check for known IWADs in a manner similar to that ZDoom uses.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bloodbat</dc:creator><pubDate>Tue, 23 Dec 2014 08:43:08 -0000</pubDate><guid>https://sourceforge.netff35e22aa0d452b15c9e5b5f600375f6882d982e</guid></item><item><title>FAQ modified by Bloodbat</title><link>https://sourceforge.net/p/zdexe/wiki/FAQ/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;&lt;strong&gt;1.-How to use the &lt;em&gt;Check IWAD Header&lt;/em&gt; menu option?&lt;/strong&gt;&lt;br /&gt;
A: When &lt;em&gt;Check IWAD Header&lt;/em&gt; is not checked, the first file in the External Files list will be passed as an IWAD.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bloodbat</dc:creator><pubDate>Mon, 22 Dec 2014 09:14:13 -0000</pubDate><guid>https://sourceforge.netbccbbceb8646ee53b0822b8278de66b5a292e447</guid></item></channel></rss>