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File Date Author Commit
 GeoIP unknown
 bzip2 2013-10-12 Braden Obrzut Braden Obrzut [dd5e64] - Use release compiler flags for debug builds o...
 docs 2023-07-20 Sean Baggaley Sean Baggaley [98447d] Authentication errors now use all authenticated...
 dumb 2015-03-11 Randy Heit Randy Heit [8f2625] Use new IT filter instead of old
 editors 2015-04-19 Benjamin Berkels Benjamin Berkels [7d6734] added Doom Builder config files from GZDoom rev...
 game-music-emu 2020-11-15 DoomJoshuaBoy DoomJoshuaBoy [54a843] Fixed GME compile issue for GCC 10 or later
 gdtoa 2015-08-02 Benjamin Berkels Benjamin Berkels [d85c64] Merged with G1.9pre-459-g3e318e4
 getwad 2012-02-14 Benjamin Berkels Benjamin Berkels [c50990] corrected the EOL style of numerous files
 jpeg-6b unknown
 launcher-templates 2013-10-11 Braden Obrzut Braden Obrzut [265da9] - DYN_FLUIDSYNTH now defaults to ON.
 lzma 2015-03-08 Randy Heit Randy Heit [dd165a] Remove warnings warned by Clang
 masterserver 2021-04-18 Adam Kaminski Adam Kaminski [eb9413] Fixed some MSVC warnings.
 output_sdl 2009-03-11 Randy Heit Randy Heit [4fd3ad] It would help if I actually added the output_sd...
 protocolspec 2023-03-25 Adam Kaminski Adam Kaminski [53cb82] Added server commands that synchronize custom c...
 rcon_utility 2015-08-20 Teemu Piippo Teemu Piippo [5fe883] Remove the legacy interface. Updated RCON utili...
 specs 2014-09-28 Teemu Piippo Teemu Piippo [3a6c7f] - added udmf key midtex3dimpassible which cause...
 sqlite 2021-09-26 Benjamin Berkels Benjamin Berkels [e9f63d] updated SQLite to 3.36.0
 src 2023-08-29 TDRR TDRR [ee032c] Lump reading API redesign.
 statsmaker 2015-01-18 Benjamin Berkels Benjamin Berkels [fbd775] Merged with stable repository.
 tools 2021-04-18 Adam Kaminski Adam Kaminski [eb9413] Fixed some MSVC warnings.
 upnpnat unknown
 wadsrc 2023-07-27 Adam Kaminski Adam Kaminski [e5ddf9] Added the SEPARATEDEADSPECTATORS scoreboard fla...
 wadsrc_bm unknown
 wadsrc_lights 2015-08-02 Benjamin Berkels Benjamin Berkels [21119a] Merged with G1.9pre-294-ga338248
 wadsrc_st 2022-08-21 Sean Baggaley Sean Baggaley [8fbf8a] - Added a new SelfObituary actor property for w...
 zlib 2015-08-02 Benjamin Berkels Benjamin Berkels [02682e] Merged with G1.9pre-327-gb91d5d5
 .hgeol 2012-02-07 Benjamin Berkels Benjamin Berkels [6da526] added .hgeol file
 .hgignore unknown
 .hgtags 2022-01-05 Adam Kaminski Adam Kaminski [6a5692] Added tag ZA_3.1 for changeset 4178904d7698
 CMakeLists.txt 2016-11-30 Edoardo Prezioso Edoardo Prezioso [b0dee1] - Fixed code upgrade merge error which caused /...
 CleanDirectoryList.cmake 2013-10-11 Braden Obrzut Braden Obrzut [265da9] - DYN_FLUIDSYNTH now defaults to ON.
 CreateLaunchers.cmake 2013-10-11 Braden Obrzut Braden Obrzut [265da9] - DYN_FLUIDSYNTH now defaults to ON.
 FindFluidSynth.cmake 2010-08-15 Randy Heit Randy Heit [4dc0c7] - Added FluidSynth support as snd_mididevice -5...
 LICENSE.txt 2012-08-22 Benjamin Berkels Benjamin Berkels [7ead8d] moved Skulltag's license to the docs directory ...
 README.md unknown
 gzdoom.vcproj 2023-04-23 Adam Kaminski Adam Kaminski [b16e17] Added the ScoreMargin class, and a base class f...
 strifehelp.acs 2015-05-01 Benjamin Berkels Benjamin Berkels [02f5f0] ported changes from ZDoom revision 3371-3386 an...
 zandronum.sln 2015-04-19 Benjamin Berkels Benjamin Berkels [afe515] renamed zdoom.vcproj to gzdoom.vcproj to reduce...

Read Me

Welcome to Zandronum!

A continuation of Skulltag.

Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software.

Zandronum brings classic Doom into the 21st century, maintaining the essence of what has made Doom great for so many years and, at the same time, adding new features to modernize it, creating a fresh, fun new experience.

Here's why you should kill your time with Zandronum, versus vanilla Doom:

  • Excellent online play
    • Client/server architecture: play and switch between games with ease
    • Supports up to 64 players
      • Wide array of gameplay modes
      • Competitive: Team DM, Duel, CTF, Possession, LMS, Terminator, Skulltag
      • Cooperative: Survival, Invasion (or both!)
      • Modifiers, like Instagib and Buckshot, can be used to spice up any game.
  • Modern and beautiful
    • Support for large number of ZDoom and GZDoom mods
    • Choose between GZDoom's OpenGL renderer, or Doom's Software renderer
    • Useful features like a console, Quake-style key bindings, freelooking, and jumping
    • Support for many Doom engine based games including Heretic, Hexen, and Strife
    • Supports modern versions of Windows, Mac OS X, and Linux.
  • Compatible with Skulltag mods
    • Supports announcers and skins for online play
    • Runes, new weapons, and new monsters for modders
    • Bots, and support for custom bots
  • So much more!

License

New code in Zandronum is released under a 4-clause license based on the OSI-approved and GPL-compatible Sleepycat License, with the addition of the "No Endorsement" clause from the 3-clause New BSD License. Practically, this means that Zandronum's source code is safe to use in either GPL or Doom Source License/Raven Source License/etc. source ports as long as the terms of the Zandronum license are satisfied.

The Zandronum license only covers Zandronum-specific code. Some source files contain additional notices of original copyright by their contributors.

See ZDoom license page for more details on other licenses used within Zandronum.