Re: [xsrcg-devel] Been working away at some stuff here and there...
Status: Planning
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From: Adam B. <co...@di...> - 2005-05-27 17:20:09
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On May 9, 2005, at 7:32 PM, Max Noel wrote: > > On May 8, 2005, at 23:50, Jesse Wattenbarger wrote: > > >> I was looking at some of my xsrcg code and notes the other day. >> I'm still >> really interested in doing this. Especially now that SR4 is >> coming out >> =). >> >> We should try to meet up on IRC sometime soon and discuss some >> plans and >> the direction of the project. >> >> -- omie >> >> > > Still interested as well. I'm currently playtesting SR4, and > I... Well, I'm not allowed to tell you much about it, actually. > However: > - The new system has a sane, if WoD-ish, base. It's got bugs and > imbalances, though, but that's what we playtesters are for. > - The new character generation system looks good so far. > - It should be relatively easy to implement (well, much easier than > SR3 anyway). > - It is, however, very different from SR3. Upgrading a SR3 program > to SR4 will probably be as difficult as starting from scratch. > - Therefore, if we are to implement a SR4 character generator, we > shouldn't bother with creating a SR3 one beforehand. > > I, for one, still am interested in creating a Shadowrun > character generator. But I must admit that while the new rules > system doesn't look bad, the one reason why I've been playing > Shadowrun all this time is the setting. I don't care about the > rules as long as the setting is good. > > Therefore, whether or not I keep playing SR will be determined > by the modifications they to the Shadowrun setting in the 2065-2070 > gap. Which I currently don't know a single thing about, other than > the publicly available info (FAQs and stuff). > I'm a little bit afraid about that (especially since I didn't > really like the direction SR3 had been going in lately). On the > other hand, I'm always interesting in coding some fun stuff, so at > least until SR4 is released and turns out to be shit, you can count > me in. ^^ > > Where, and at what times do you guys usually hang around on IRC > nowadays? > > -- Max > maxnoel_fr at yahoo dot fr -- ICQ #85274019 > "Look at you hacker... A pathetic creature of meat and bone, > panting and sweating as you run through my corridors... How can you > challenge a perfect, immortal machine?" > > Hmm, I wonder why I didn't see your emails weeks ago... Definitely with the announcement of SR4 it changes things. I do think going for an SR4 based program is the way to go at this point. I'll probably play SR4 regardless of the changes they make, it may just take some time to get used to them. I've been playing around at some stuff, and I actually just got Tiger installed (better late than never). As for irc, I've taken the initiative of idling on irc.dumpshock.com in #xsrcg. I haven't been on the computer as much lately due to preparations on moving into a new house next week, but during the work day and later in the evenings (US Central time) I'm usually around. As for the SQLite framework I was playing around with, it has some quirks to it that I'm not happy with, so I don't think it's something we want to use. -- Adam Brown co...@di... |