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#6 Increase the sound cache default value (com_soundmegs)

open
nobody
None
5
2011-10-18
2011-10-18
IRATA [*]
No

The current value of 24MB isn't up to date :/ some maps use up to 160MB of sounds ... let's avoid expansive i/o operations

change line 41 of [xreal/ET-XreaL] / src / engine / client / snd_mem.c

from

#define DEF_COMSOUNDMEGS "24" // (SA) upped for GD

to

#define DEF_COMSOUNDMEGS "160"

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