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#19 Fix callvote exploit (ETmain)

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nobody
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5
2011-10-18
2011-10-18
IRATA [*]
No

change line 2372 of game/g_cmds.c // if(strchr(arg1, ';') || strchr(arg2, ';'))

to

// quake3 engine callvote bug fix from Luigi Auriemma and/or /dev/humancontroller
// http://bugzilla.icculus.org/show_bug.cgi?id=3593
// also see http://aluigi.freeforums.org/quake3-engine-callvote-bug-t686-30.html
if( strchr( arg1, ';' ) || strchr( arg2, ';' ) ||
strchr( arg1, '\r' ) || strchr( arg2, '\r' ) ||
strchr( arg1, '\n' ) || strchr( arg2, '\n' ) ) {

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