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From: Julian B. <ju...@jl...> - 2006-02-17 18:43:31
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Ernst Excellent, I will try that during my debugging. Also I will create a notes file with this info and check it in. Julian Ernst Bachmann wrote: > Hi, > > Here an little explanation on how to compile xpertmud on Linux using the > Source/quirks originally designed for windows, that is, without KDE but with > the compat dir. > > might be usefull for debugging the compat stuff, and should contain the same > bugs as the windows version (given the QT lib really behaves the same on > windows/linux) > > start with a fresh checkout. > > >> qmake xpertmud.pro >> make >> make INSTALL_ROOT=/tmp/xmud_test/ install >> > > >> cd xpertmud/scripting/perl >> make -f Makefile.am srcdir=. PERL=perl generated >> > ( if this step fails/shows error messages, > >> chmod +x pl2h.pl createCallbacks.pl >> rm Auto* sysinit_plf.h >> > and retry ) > > >> PERL=perl qmake libxmperlinterpreter.pro >> make INSTALL_ROOT=/tmp/xmud_test/ install >> > > At this point, you should have an working xpertmud with perl. > to try it: > >> cd /tmp/xmud_test >> ./xpertmud-qt >> > > Now compile the hud plugin: > >> cd ../../plugins/battletech/ >> qmake xmud_battletech.pro >> make >> make INSTALL_ROOT=/tmp/xmud_test/ install >> > > and you should be ready to run. > > /Ernst > > > ------------------------------------------------------- > This SF.net email is sponsored by: Splunk Inc. Do you grep through log files > for problems? Stop! Download the new AJAX search engine that makes > searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! > http://sel.as-us.falkag.net/sel?cmd=lnk&kid=103432&bid=230486&dat=121642 > _______________________________________________ > xpertmud-devel mailing list > xpe...@li... > https://lists.sourceforge.net/lists/listinfo/xpertmud-devel > > |