|
From: Ernst B. <e.b...@xe...> - 2006-02-17 11:44:29
|
Hi, Here an little explanation on how to compile xpertmud on Linux using the Source/quirks originally designed for windows, that is, without KDE but with the compat dir. might be usefull for debugging the compat stuff, and should contain the same bugs as the windows version (given the QT lib really behaves the same on windows/linux) start with a fresh checkout. > qmake xpertmud.pro > make > make INSTALL_ROOT=/tmp/xmud_test/ install > cd xpertmud/scripting/perl > make -f Makefile.am srcdir=. PERL=perl generated ( if this step fails/shows error messages, > chmod +x pl2h.pl createCallbacks.pl > rm Auto* sysinit_plf.h and retry ) > PERL=perl qmake libxmperlinterpreter.pro > make INSTALL_ROOT=/tmp/xmud_test/ install At this point, you should have an working xpertmud with perl. to try it: > cd /tmp/xmud_test > ./xpertmud-qt Now compile the hud plugin: > cd ../../plugins/battletech/ > qmake xmud_battletech.pro > make > make INSTALL_ROOT=/tmp/xmud_test/ install and you should be ready to run. /Ernst |