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XNA RPG Toolkit
Code
XNA RPG Toolkit Code
Status:
Pre-Alpha
Brought to you by:
nayusdante
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Date
Author
Commit
CastleTileMapEd
2009-02-13
nayusdante
[r10] Now a saved map loads in-game without any modif...
Properties
2009-02-03
nayusdante
[r7] Added the extra fields to the Map Properties fo...
Resources
2009-02-01
nayusdante
[r5] Asks for map dimensions when making new map, pl...
Class1.cs
2009-01-29
theanaconda
[r1] initial checkin. as of current in the process o...
Class2.cs
2009-01-29
theanaconda
[r1] initial checkin. as of current in the process o...
ClickProcess.cs
2009-01-29
theanaconda
[r1] initial checkin. as of current in the process o...
CopyProcess.cs
2009-01-29
theanaconda
[r1] initial checkin. as of current in the process o...
Program.cs
2009-01-29
theanaconda
[r1] initial checkin. as of current in the process o...
XNA RPG Editor.csproj
2009-02-13
nayusdante
[r10] Now a saved map loads in-game without any modif...
XNA RPG Editor.csproj.user
2009-02-13
nayusdante
[r10] Now a saved map loads in-game without any modif...
XNA RPG Editor.suo
2009-02-04
joshuajcarson
[r8] Fixed crash when "Change Tileset" dialog is can...
XNA RPG Toolkit.Designer.cs
2009-02-03
nayusdante
[r7] Added the extra fields to the Map Properties fo...
XNA RPG Toolkit.cs
2009-02-03
nayusdante
[r7] Added the extra fields to the Map Properties fo...
XNA RPG Toolkit.resx
2009-02-01
nayusdante
[r5] Asks for map dimensions when making new map, pl...
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