Winform for Creating New Object Type
Allows creation of xml files representng game object information.
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This Winform will have appropriate controls allowing the user to define their own custom object type. The controls should allow a title, the addition of any number of properties to the object. It should also have a save dialogue which will save the object type as an xml template. This will hook into the xml saving system.
After the Winform is closed the ObjectType should be loaded by the map editor & appear as selectable.