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From: Andrew P. <a_p...@ho...> - 2004-05-04 15:28:34
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Hey guys. Sorry for the long absence, I've been quite loaded down with university work and a job as well. Luckily, it's summer break time, so I should be able to put in a little more time. To weigh in on the 'hazardous environment' discussion, it's probably a good idea to have a special category for them - not only do they inflict damage over time, but (possibly) the area of effect could shrink/expand over that time span. Think fire spreading or smoke clearing. So, you'd have a 'time span' and a 'area of effect growth/shrink rate' and extra rules for that. Also, question on items: where does picking up and dropping things fit in? Is it at the 'FieldCarriable' level? Andrew / NickAragua _________________________________________________________________ Stop worrying about overloading your inbox - get MSN Hotmail Extra Storage! http://join.msn.com/?pgmarket=en-us&page=hotmail/es2&ST=1/go/onm00200362ave/direct/01/ |