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From: Tamas T. <te...@cs...> - 2004-02-20 14:24:18
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I knew I was forgetting something; how is the direction thing going to look like? Namely, when there is a shot fired, should the engine handle the whole "where is the shot coming from" question, or it will just give the struck object the direction of the shot relatively to its heading (to work out on its own which armor part it will hit), or it will only give the coordinates of the attacker (to leave all calculations to the object)? Besides, I don't know how the battlefield is going to be organized (square tiles? absolute coordinates?), and that's needed to have movement put in the soldiers' interface. Sorry about unnecessary double post. centurion |