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From: Tamas T. <te...@cs...> - 2004-02-14 10:45:08
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Hi! So I should produce .h's similar to the attached one? To aircraft armor: it is physically complicated to strip the aircraft of its armor and install a new one; I wonder whether anybody would ever use an "armor change" feature if it were implemented realistically and don't see the benefits of treating an unremovable armor together with other armors. > > Will there ever be a need to have unique weapons/whatever, so that > > creating a master object for each kind of stuff would not be sufficient? > ??? More details please on that one... Sorry about this one, for a moment I thought the IWeapon and similar kind of classes would be created in as many instances as there are objects in the game, and would be of quite few types, which would have been wasting resources, unless this kind of objects could also change (like the soldiers with, say, health points). centurion |