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From: Tamas T. <te...@cs...> - 2004-02-11 19:42:25
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Hi! Sorry for bothering you w/o loads of much needed code, but questions have arised that are not discussed in the forums (at least I haven't seen them answered there). Where does one get the basic data from (i.e. how to access the PAQ file and and which virtual file to use)? Is there a need to implement armor for aircraft, even with the V1+ in mind (replating a ship seems extremely complicated and inefficient to me)? Is error message handling implemented yet (e.g. clip type incompatibility report goes where)? Will there ever be a need to have unique weapons/whatever, so that creating a master object for each kind of stuff would not be sufficient? (should have asked this one first) Is there documentation about the actual implementation of game concepts like these? Thanks, centurion |