[Xconq-general] New File Release: xconq-7.5.0-0pre.0.20050225
Brought to you by:
elijah_meeks,
matthewskala
From: Eric M. <mcd...@ph...> - 2005-02-26 18:42:40
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Release can be downloaded from: http://sourceforge.net/project/showfiles.php?group_id=124062&package_id=135573&release_id=308133 Numerous bugfixes are in this file release. A partially finished, but quite functional version of the new backdrop economy model from Matthew Skala is also available. Here is a partial list of the bugs fixed: (1) A bug that caused 'see-always' units not to be seen when the world is seen has been squashed. (Thanks to ksbrace00 for this report.) (2) A bug that caused the sunlit region, in games that use it, to move about wildly without good reason has been fixed. (Thanks to Lincoln Peters for this report.) (3) A bug that caused failed ACP-independent building to keep trying forever has been fixed. (Thanks to Matthew Skala for this report.) (4) A bug that allowed units to absorb parts from incompatible units has been fixed. (Thanks to Lincoln Peters for this report.) (5) A bug that caused wrecked types due to dying not to be applied to units which were explosion victims has been fixed. (Thanks to Elijah Meeks for this report.) (6) An AI bug where units which were considered colonizers would not attempt to do other things has been squashed. (Thanks to Elijah Meeks for this report.) (7) A crashing bug has been nailed. (Thanks to Elijah Meeks for the reports.) A number of other bugs were fixed as well. As mentioned, Matthew Skala's new economy/supply distribution code is now available for game designers to try with their games. Also, Matthew changed a number of the games in the library so that they have a variant that uses the new code. Progress continues on the AI improvements. However, the improvements are not yet hooked into the AI, and so they will not yet be visible. Thanks to Simon Cox for contributing a new "invisible" image. Note to Windows users: The program with "SETUP" in all uppercase letters and ending in ".exe" is an installer program which will install Xconq on your computer. Note to people installing from RPM packages: The 'common' package is a prerequisite to the other packages; it contains parts of Xconq in common to the interfaces, such as documentation and the games library. You must have this package in order to install one of the interface packages. The interface packages are: 'tcltk', 'sdl', and 'curses'. You will need to install at least one of them to actually play Xconq. |