Re: [Xconq-developers] GDL upgrade problem
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From: Eric M. <mcd...@ph...> - 2006-07-05 11:51:26
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Edward Hurst-Frost wrote: > Is it possible to have different images for different sides, without > defining different unit types? Not that I recall. You can have different namers for units on different sides, but not different per-unit-type images. > I've seen a 'color' attribute on the side declaration, > but I'd like more control over the shading that some automatic > application of colour to a mono image. Good thought. Kind of like classic Empire. > Currently I've used the side number as an offset into the array of > images for a unit (yes I've written my own drawing code), Excellent! >and I've > defined multiple images for each unit, one of each colour, but I'm > pretty sure this is not going to be compatible with the REAL reason that > units have have multiple images. Random selection is the real reason they can have multiple images. Some games, such as Opal, use them, IIRC. > Is it possible to have rotations of units so > they face where they're going? Unfortunately not in the current code. That idea has been discussed before, though. If you wanted to implement it, I am sure there would be some grateful players. Eric |