Re: [Xconq-developers] Problem setting up advances in a new game
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From: Eric M. <mcd...@ph...> - 2005-10-03 01:57:51
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Lincoln, Lincoln Peters wrote: > However, I can't > seem to make it work. For some reason I can't figure out, the materials in > the treasury are NOT being spent on new advances (they just pile up instead). Right off hand, I don't see anything wrong. Is the Villain side being presented with a side research window? After 5 turns, I would expect that you could research the "quadrupeds" advance completely. Have you tried that, instead of selecting research on the first turn? Also, if you select research for that advance on the first turn, does it appear that the advance is actually being researched? The research window will tell you whether anything is actually being researched or not. > * Xconq produces an error when trying to figure ZOC for the neodymium units. > I'm aware of the problem (and that the units don't work as expected), but > that's not as important an issue as the aforementioned advances issue. What sort of error? Are you going to add an item to the bug tracker on Sourceforge? Eric |