occupant-adds-damage
Brought to you by:
elijah_meeks,
matthewskala
As well as occupant-multiplies damage, this seems like
a natural addition. If the table itself honored dice
specs, it would open the door to weapons. It would
also open the door to an alternate attribute system, as
such:
(table occupant-adds-damage
(Low-Strength u* -2)
(High-Strength u* 3)
(Giant-Strength u* 6)
(Titan-Strength u* 10)
(Demigod-Strength u* 15)
)
Or somesuch. It would need to be cumulative, which
raises issues with a unit having multiple weapons, but
there are easy workarounds regarding this problem using
capacity.