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/*
** 2001 September 15
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
** Main file for the SQLite library. The routines in this file
** implement the programmer interface to the library. Routines in
** other files are for internal use by SQLite and should not be
** accessed by users of the library.
**
** $Id$
*/
#include "sqliteInt.h"
#include "os.h"
#include <ctype.h>
/*
** The following constant value is used by the SQLITE_BIGENDIAN and
** SQLITE_LITTLEENDIAN macros.
*/
const int sqlite3one = 1;
#ifndef SQLITE_OMIT_GLOBALRECOVER
/*
** Linked list of all open database handles. This is used by the
** sqlite3_global_recover() function. Entries are added to the list
** by openDatabase() and removed by sqlite3_close().
*/
static sqlite3 *pDbList = 0;
#endif
#ifndef SQLITE_OMIT_UTF16
/*
** Return the transient sqlite3_value object used for encoding conversions
** during SQL compilation.
*/
sqlite3_value *sqlite3GetTransientValue(sqlite3 *db){
if( !db->pValue ){
db->pValue = sqlite3ValueNew();
}
return db->pValue;
}
#endif
/*
** The version of the library
*/
const char rcsid3[] = "@(#) \044Id: SQLite version " SQLITE_VERSION " $";
const char sqlite3_version[] = SQLITE_VERSION;
const char *sqlite3_libversion(void){ return sqlite3_version; }
int sqlite3_libversion_number(void){ return SQLITE_VERSION_NUMBER; }
/*
** This is the default collating function named "BINARY" which is always
** available.
*/
static int binCollFunc(
void *NotUsed,
int nKey1, const void *pKey1,
int nKey2, const void *pKey2
){
int rc, n;
n = nKey1<nKey2 ? nKey1 : nKey2;
rc = memcmp(pKey1, pKey2, n);
if( rc==0 ){
rc = nKey1 - nKey2;
}
return rc;
}
/*
** Another built-in collating sequence: NOCASE.
**
** This collating sequence is intended to be used for "case independant
** comparison". SQLite's knowledge of upper and lower case equivalents
** extends only to the 26 characters used in the English language.
**
** At the moment there is only a UTF-8 implementation.
*/
static int nocaseCollatingFunc(
void *NotUsed,
int nKey1, const void *pKey1,
int nKey2, const void *pKey2
){
int r = sqlite3StrNICmp(
(const char *)pKey1, (const char *)pKey2, (nKey1<nKey2)?nKey1:nKey2);
if( 0==r ){
r = nKey1-nKey2;
}
return r;
}
/*
** Return the ROWID of the most recent insert
*/
sqlite_int64 sqlite3_last_insert_rowid(sqlite3 *db){
return db->lastRowid;
}
/*
** Return the number of changes in the most recent call to sqlite3_exec().
*/
int sqlite3_changes(sqlite3 *db){
return db->nChange;
}
/*
** Return the number of changes since the database handle was opened.
*/
int sqlite3_total_changes(sqlite3 *db){
return db->nTotalChange;
}
/*
** Close an existing SQLite database
*/
int sqlite3_close(sqlite3 *db){
HashElem *i;
int j;
if( !db ){
return SQLITE_OK;
}
if( sqlite3SafetyCheck(db) ){
return SQLITE_MISUSE;
}
#ifdef SQLITE_SSE
sqlite3_finalize(db->pFetch);
#endif
/* If there are any outstanding VMs, return SQLITE_BUSY. */
if( db->pVdbe ){
sqlite3Error(db, SQLITE_BUSY,
"Unable to close due to unfinalised statements");
return SQLITE_BUSY;
}
assert( !sqlite3SafetyCheck(db) );
/* FIX ME: db->magic may be set to SQLITE_MAGIC_CLOSED if the database
** cannot be opened for some reason. So this routine needs to run in
** that case. But maybe there should be an extra magic value for the
** "failed to open" state.
*/
if( db->magic!=SQLITE_MAGIC_CLOSED && sqlite3SafetyOn(db) ){
/* printf("DID NOT CLOSE\n"); fflush(stdout); */
return SQLITE_ERROR;
}
for(j=0; j<db->nDb; j++){
struct Db *pDb = &db->aDb[j];
if( pDb->pBt ){
sqlite3BtreeClose(pDb->pBt);
pDb->pBt = 0;
}
}
sqlite3ResetInternalSchema(db, 0);
assert( db->nDb<=2 );
assert( db->aDb==db->aDbStatic );
for(i=sqliteHashFirst(&db->aFunc); i; i=sqliteHashNext(i)){
FuncDef *pFunc, *pNext;
for(pFunc = (FuncDef*)sqliteHashData(i); pFunc; pFunc=pNext){
pNext = pFunc->pNext;
sqliteFree(pFunc);
}
}
for(i=sqliteHashFirst(&db->aCollSeq); i; i=sqliteHashNext(i)){
CollSeq *pColl = (CollSeq *)sqliteHashData(i);
sqliteFree(pColl);
}
sqlite3HashClear(&db->aCollSeq);
sqlite3HashClear(&db->aFunc);
sqlite3Error(db, SQLITE_OK, 0); /* Deallocates any cached error strings. */
if( db->pValue ){
sqlite3ValueFree(db->pValue);
}
if( db->pErr ){
sqlite3ValueFree(db->pErr);
}
#ifndef SQLITE_OMIT_GLOBALRECOVER
{
sqlite3 *pPrev;
sqlite3OsEnterMutex();
pPrev = pDbList;
while( pPrev && pPrev->pNext!=db ){
pPrev = pPrev->pNext;
}
if( pPrev ){
pPrev->pNext = db->pNext;
}else{
assert( pDbList==db );
pDbList = db->pNext;
}
sqlite3OsLeaveMutex();
}
#endif
db->magic = SQLITE_MAGIC_ERROR;
sqliteFree(db);
return SQLITE_OK;
}
/*
** Rollback all database files.
*/
void sqlite3RollbackAll(sqlite3 *db){
int i;
for(i=0; i<db->nDb; i++){
if( db->aDb[i].pBt ){
sqlite3BtreeRollback(db->aDb[i].pBt);
db->aDb[i].inTrans = 0;
}
}
sqlite3ResetInternalSchema(db, 0);
}
/*
** Return a static string that describes the kind of error specified in the
** argument.
*/
const char *sqlite3ErrStr(int rc){
const char *z;
switch( rc ){
case SQLITE_ROW:
case SQLITE_DONE:
case SQLITE_OK: z = "not an error"; break;
case SQLITE_ERROR: z = "SQL logic error or missing database"; break;
case SQLITE_INTERNAL: z = "internal SQLite implementation flaw"; break;
case SQLITE_PERM: z = "access permission denied"; break;
case SQLITE_ABORT: z = "callback requested query abort"; break;
case SQLITE_BUSY: z = "database is locked"; break;
case SQLITE_LOCKED: z = "database table is locked"; break;
case SQLITE_NOMEM: z = "out of memory"; break;
case SQLITE_READONLY: z = "attempt to write a readonly database"; break;
case SQLITE_INTERRUPT: z = "interrupted"; break;
case SQLITE_IOERR: z = "disk I/O error"; break;
case SQLITE_CORRUPT: z = "database disk image is malformed"; break;
case SQLITE_NOTFOUND: z = "table or record not found"; break;
case SQLITE_FULL: z = "database is full"; break;
case SQLITE_CANTOPEN: z = "unable to open database file"; break;
case SQLITE_PROTOCOL: z = "database locking protocol failure"; break;
case SQLITE_EMPTY: z = "table contains no data"; break;
case SQLITE_SCHEMA: z = "database schema has changed"; break;
case SQLITE_TOOBIG: z = "too much data for one table row"; break;
case SQLITE_CONSTRAINT: z = "constraint failed"; break;
case SQLITE_MISMATCH: z = "datatype mismatch"; break;
case SQLITE_MISUSE: z = "library routine called out of sequence";break;
case SQLITE_NOLFS: z = "kernel lacks large file support"; break;
case SQLITE_AUTH: z = "authorization denied"; break;
case SQLITE_FORMAT: z = "auxiliary database format error"; break;
case SQLITE_RANGE: z = "bind or column index out of range"; break;
case SQLITE_NOTADB: z = "file is encrypted or is not a database";break;
default: z = "unknown error"; break;
}
return z;
}
/*
** This routine implements a busy callback that sleeps and tries
** again until a timeout value is reached. The timeout value is
** an integer number of milliseconds passed in as the first
** argument.
*/
static int sqliteDefaultBusyCallback(
void *ptr, /* Database connection */
int count /* Number of times table has been busy */
){
#if SQLITE_MIN_SLEEP_MS==1
static const u8 delays[] =
{ 1, 2, 5, 10, 15, 20, 25, 25, 25, 50, 50, 100 };
static const u8 totals[] =
{ 0, 1, 3, 8, 18, 33, 53, 78, 103, 128, 178, 228 };
# define NDELAY (sizeof(delays)/sizeof(delays[0]))
int timeout = ((sqlite3 *)ptr)->busyTimeout;
int delay, prior;
assert( count>=0 );
if( count < NDELAY ){
delay = delays[count];
prior = totals[count];
}else{
delay = delays[NDELAY-1];
prior = totals[NDELAY-1] + delay*(count-(NDELAY-1));
}
if( prior + delay > timeout ){
delay = timeout - prior;
if( delay<=0 ) return 0;
}
sqlite3OsSleep(delay);
return 1;
#else
int timeout = (int)Timeout;
if( (count+1)*1000 > timeout ){
return 0;
}
sqlite3OsSleep(1000);
return 1;
#endif
}
/*
** This routine sets the busy callback for an Sqlite database to the
** given callback function with the given argument.
*/
int sqlite3_busy_handler(
sqlite3 *db,
int (*xBusy)(void*,int),
void *pArg
){
if( sqlite3SafetyCheck(db) ){
return SQLITE_MISUSE;
}
db->busyHandler.xFunc = xBusy;
db->busyHandler.pArg = pArg;
return SQLITE_OK;
}
#ifndef SQLITE_OMIT_PROGRESS_CALLBACK
/*
** This routine sets the progress callback for an Sqlite database to the
** given callback function with the given argument. The progress callback will
** be invoked every nOps opcodes.
*/
void sqlite3_progress_handler(
sqlite3 *db,
int nOps,
int (*xProgress)(void*),
void *pArg
){
if( !sqlite3SafetyCheck(db) ){
if( nOps>0 ){
db->xProgress = xProgress;
db->nProgressOps = nOps;
db->pProgressArg = pArg;
}else{
db->xProgress = 0;
db->nProgressOps = 0;
db->pProgressArg = 0;
}
}
}
#endif
/*
** This routine installs a default busy handler that waits for the
** specified number of milliseconds before returning 0.
*/
int sqlite3_busy_timeout(sqlite3 *db, int ms){
if( ms>0 ){
db->busyTimeout = ms;
sqlite3_busy_handler(db, sqliteDefaultBusyCallback, (void*)db);
}else{
sqlite3_busy_handler(db, 0, 0);
}
return SQLITE_OK;
}
/*
** Cause any pending operation to stop at its earliest opportunity.
*/
void sqlite3_interrupt(sqlite3 *db){
if( !sqlite3SafetyCheck(db) ){
db->flags |= SQLITE_Interrupt;
}
}
/*
** Windows systems should call this routine to free memory that
** is returned in the in the errmsg parameter of sqlite3_open() when
** SQLite is a DLL. For some reason, it does not work to call free()
** directly.
**
** Note that we need to call free() not sqliteFree() here.
*/
void sqlite3_free(char *p){ free(p); }
/*
** Create new user functions.
*/
int sqlite3_create_function(
sqlite3 *db,
const char *zFunctionName,
int nArg,
int enc,
void *pUserData,
void (*xFunc)(sqlite3_context*,int,sqlite3_value **),
void (*xStep)(sqlite3_context*,int,sqlite3_value **),
void (*xFinal)(sqlite3_context*)
){
FuncDef *p;
int nName;
if( sqlite3SafetyCheck(db) ){
return SQLITE_MISUSE;
}
if( zFunctionName==0 ||
(xFunc && (xFinal || xStep)) ||
(!xFunc && (xFinal && !xStep)) ||
(!xFunc && (!xFinal && xStep)) ||
(nArg<-1 || nArg>127) ||
(255<(nName = strlen(zFunctionName))) ){
return SQLITE_ERROR;
}
#ifndef SQLITE_OMIT_UTF16
/* If SQLITE_UTF16 is specified as the encoding type, transform this
** to one of SQLITE_UTF16LE or SQLITE_UTF16BE using the
** SQLITE_UTF16NATIVE macro. SQLITE_UTF16 is not used internally.
**
** If SQLITE_ANY is specified, add three versions of the function
** to the hash table.
*/
if( enc==SQLITE_UTF16 ){
enc = SQLITE_UTF16NATIVE;
}else if( enc==SQLITE_ANY ){
int rc;
rc = sqlite3_create_function(db, zFunctionName, nArg, SQLITE_UTF8,
pUserData, xFunc, xStep, xFinal);
if( rc!=SQLITE_OK ) return rc;
rc = sqlite3_create_function(db, zFunctionName, nArg, SQLITE_UTF16LE,
pUserData, xFunc, xStep, xFinal);
if( rc!=SQLITE_OK ) return rc;
enc = SQLITE_UTF16BE;
}
#else
enc = SQLITE_UTF8;
#endif
/* Check if an existing function is being overridden or deleted. If so,
** and there are active VMs, then return SQLITE_BUSY. If a function
** is being overridden/deleted but there are no active VMs, allow the
** operation to continue but invalidate all precompiled statements.
*/
p = sqlite3FindFunction(db, zFunctionName, nName, nArg, enc, 0);
if( p && p->iPrefEnc==enc && p->nArg==nArg ){
if( db->activeVdbeCnt ){
sqlite3Error(db, SQLITE_BUSY,
"Unable to delete/modify user-function due to active statements");
return SQLITE_BUSY;
}else{
sqlite3ExpirePreparedStatements(db);
}
}
p = sqlite3FindFunction(db, zFunctionName, nName, nArg, enc, 1);
if( p==0 ) return SQLITE_NOMEM;
p->xFunc = xFunc;
p->xStep = xStep;
p->xFinalize = xFinal;
p->pUserData = pUserData;
return SQLITE_OK;
}
#ifndef SQLITE_OMIT_UTF16
int sqlite3_create_function16(
sqlite3 *db,
const void *zFunctionName,
int nArg,
int eTextRep,
void *pUserData,
void (*xFunc)(sqlite3_context*,int,sqlite3_value**),
void (*xStep)(sqlite3_context*,int,sqlite3_value**),
void (*xFinal)(sqlite3_context*)
){
int rc;
char const *zFunc8;
sqlite3_value *pTmp;
if( sqlite3SafetyCheck(db) ){
return SQLITE_MISUSE;
}
pTmp = sqlite3GetTransientValue(db);
sqlite3ValueSetStr(pTmp, -1, zFunctionName, SQLITE_UTF16NATIVE,SQLITE_STATIC);
zFunc8 = sqlite3ValueText(pTmp, SQLITE_UTF8);
if( !zFunc8 ){
return SQLITE_NOMEM;
}
rc = sqlite3_create_function(db, zFunc8, nArg, eTextRep,
pUserData, xFunc, xStep, xFinal);
return rc;
}
#endif
/*
** Register a trace function. The pArg from the previously registered trace
** is returned.
**
** A NULL trace function means that no tracing is executes. A non-NULL
** trace is a pointer to a function that is invoked at the start of each
** sqlite3_exec().
*/
void *sqlite3_trace(sqlite3 *db, void (*xTrace)(void*,const char*), void *pArg){
void *pOld = db->pTraceArg;
db->xTrace = xTrace;
db->pTraceArg = pArg;
return pOld;
}
/*** EXPERIMENTAL ***
**
** Register a function to be invoked when a transaction comments.
** If either function returns non-zero, then the commit becomes a
** rollback.
*/
void *sqlite3_commit_hook(
sqlite3 *db, /* Attach the hook to this database */
int (*xCallback)(void*), /* Function to invoke on each commit */
void *pArg /* Argument to the function */
){
void *pOld = db->pCommitArg;
db->xCommitCallback = xCallback;
db->pCommitArg = pArg;
return pOld;
}
/*
** This routine is called to create a connection to a database BTree
** driver. If zFilename is the name of a file, then that file is
** opened and used. If zFilename is the magic name ":memory:" then
** the database is stored in memory (and is thus forgotten as soon as
** the connection is closed.) If zFilename is NULL then the database
** is for temporary use only and is deleted as soon as the connection
** is closed.
**
** A temporary database can be either a disk file (that is automatically
** deleted when the file is closed) or a set of red-black trees held in memory,
** depending on the values of the TEMP_STORE compile-time macro and the
** db->temp_store variable, according to the following chart:
**
** TEMP_STORE db->temp_store Location of temporary database
** ---------- -------------- ------------------------------
** 0 any file
** 1 1 file
** 1 2 memory
** 1 0 file
** 2 1 file
** 2 2 memory
** 2 0 memory
** 3 any memory
*/
int sqlite3BtreeFactory(
const sqlite3 *db, /* Main database when opening aux otherwise 0 */
const char *zFilename, /* Name of the file containing the BTree database */
int omitJournal, /* if TRUE then do not journal this file */
int nCache, /* How many pages in the page cache */
Btree **ppBtree /* Pointer to new Btree object written here */
){
int btree_flags = 0;
int rc;
assert( ppBtree != 0);
if( omitJournal ){
btree_flags |= BTREE_OMIT_JOURNAL;
}
if( db->flags & SQLITE_NoReadlock ){
btree_flags |= BTREE_NO_READLOCK;
}
if( zFilename==0 ){
#if TEMP_STORE==0
/* Do nothing */
#endif
#ifndef SQLITE_OMIT_MEMORYDB
#if TEMP_STORE==1
if( db->temp_store==2 ) zFilename = ":memory:";
#endif
#if TEMP_STORE==2
if( db->temp_store!=1 ) zFilename = ":memory:";
#endif
#if TEMP_STORE==3
zFilename = ":memory:";
#endif
#endif /* SQLITE_OMIT_MEMORYDB */
}
rc = sqlite3BtreeOpen(zFilename, ppBtree, btree_flags);
if( rc==SQLITE_OK ){
sqlite3BtreeSetBusyHandler(*ppBtree, (void*)&db->busyHandler);
sqlite3BtreeSetCacheSize(*ppBtree, nCache);
}
return rc;
}
/*
** Return UTF-8 encoded English language explanation of the most recent
** error.
*/
const char *sqlite3_errmsg(sqlite3 *db){
const char *z;
if( sqlite3_malloc_failed ){
return sqlite3ErrStr(SQLITE_NOMEM);
}
if( sqlite3SafetyCheck(db) || db->errCode==SQLITE_MISUSE ){
return sqlite3ErrStr(SQLITE_MISUSE);
}
z = sqlite3_value_text(db->pErr);
if( z==0 ){
z = sqlite3ErrStr(db->errCode);
}
return z;
}
#ifndef SQLITE_OMIT_UTF16
/*
** Return UTF-16 encoded English language explanation of the most recent
** error.
*/
const void *sqlite3_errmsg16(sqlite3 *db){
/* Because all the characters in the string are in the unicode
** range 0x00-0xFF, if we pad the big-endian string with a
** zero byte, we can obtain the little-endian string with
** &big_endian[1].
*/
static const char outOfMemBe[] = {
0, 'o', 0, 'u', 0, 't', 0, ' ',
0, 'o', 0, 'f', 0, ' ',
0, 'm', 0, 'e', 0, 'm', 0, 'o', 0, 'r', 0, 'y', 0, 0, 0
};
static const char misuseBe [] = {
0, 'l', 0, 'i', 0, 'b', 0, 'r', 0, 'a', 0, 'r', 0, 'y', 0, ' ',
0, 'r', 0, 'o', 0, 'u', 0, 't', 0, 'i', 0, 'n', 0, 'e', 0, ' ',
0, 'c', 0, 'a', 0, 'l', 0, 'l', 0, 'e', 0, 'd', 0, ' ',
0, 'o', 0, 'u', 0, 't', 0, ' ',
0, 'o', 0, 'f', 0, ' ',
0, 's', 0, 'e', 0, 'q', 0, 'u', 0, 'e', 0, 'n', 0, 'c', 0, 'e', 0, 0, 0
};
const void *z;
if( sqlite3_malloc_failed ){
return (void *)(&outOfMemBe[SQLITE_UTF16NATIVE==SQLITE_UTF16LE?1:0]);
}
if( sqlite3SafetyCheck(db) || db->errCode==SQLITE_MISUSE ){
return (void *)(&misuseBe[SQLITE_UTF16NATIVE==SQLITE_UTF16LE?1:0]);
}
z = sqlite3_value_text16(db->pErr);
if( z==0 ){
sqlite3ValueSetStr(db->pErr, -1, sqlite3ErrStr(db->errCode),
SQLITE_UTF8, SQLITE_STATIC);
z = sqlite3_value_text16(db->pErr);
}
return z;
}
#endif /* SQLITE_OMIT_UTF16 */
/*
** Return the most recent error code generated by an SQLite routine.
*/
int sqlite3_errcode(sqlite3 *db){
if( sqlite3_malloc_failed ){
return SQLITE_NOMEM;
}
if( sqlite3SafetyCheck(db) ){
return SQLITE_MISUSE;
}
return db->errCode;
}
/*
** This routine does the work of opening a database on behalf of
** sqlite3_open() and sqlite3_open16(). The database filename "zFilename"
** is UTF-8 encoded.
*/
static int openDatabase(
const char *zFilename, /* Database filename UTF-8 encoded */
sqlite3 **ppDb /* OUT: Returned database handle */
){
sqlite3 *db;
int rc, i;
/* Allocate the sqlite data structure */
db = sqliteMalloc( sizeof(sqlite3) );
if( db==0 ) goto opendb_out;
db->priorNewRowid = 0;
db->magic = SQLITE_MAGIC_BUSY;
db->nDb = 2;
db->aDb = db->aDbStatic;
db->enc = SQLITE_UTF8;
db->autoCommit = 1;
db->flags |= SQLITE_ShortColNames;
sqlite3HashInit(&db->aFunc, SQLITE_HASH_STRING, 0);
sqlite3HashInit(&db->aCollSeq, SQLITE_HASH_STRING, 0);
for(i=0; i<db->nDb; i++){
sqlite3HashInit(&db->aDb[i].tblHash, SQLITE_HASH_STRING, 0);
sqlite3HashInit(&db->aDb[i].idxHash, SQLITE_HASH_STRING, 0);
sqlite3HashInit(&db->aDb[i].trigHash, SQLITE_HASH_STRING, 0);
sqlite3HashInit(&db->aDb[i].aFKey, SQLITE_HASH_STRING, 1);
}
/* Add the default collation sequence BINARY. BINARY works for both UTF-8
** and UTF-16, so add a version for each to avoid any unnecessary
** conversions. The only error that can occur here is a malloc() failure.
*/
if( sqlite3_create_collation(db, "BINARY", SQLITE_UTF8, 0,binCollFunc) ||
sqlite3_create_collation(db, "BINARY", SQLITE_UTF16, 0,binCollFunc) ||
!(db->pDfltColl = sqlite3FindCollSeq(db, db->enc, "BINARY", 6, 0)) ){
rc = db->errCode;
assert( rc!=SQLITE_OK );
db->magic = SQLITE_MAGIC_CLOSED;
goto opendb_out;
}
/* Also add a UTF-8 case-insensitive collation sequence. */
sqlite3_create_collation(db, "NOCASE", SQLITE_UTF8, 0, nocaseCollatingFunc);
/* Open the backend database driver */
rc = sqlite3BtreeFactory(db, zFilename, 0, MAX_PAGES, &db->aDb[0].pBt);
if( rc!=SQLITE_OK ){
sqlite3Error(db, rc, 0);
db->magic = SQLITE_MAGIC_CLOSED;
goto opendb_out;
}
/* The default safety_level for the main database is 'full'; for the temp
** database it is 'NONE'. This matches the pager layer defaults.
*/
db->aDb[0].zName = "main";
db->aDb[0].safety_level = 3;
#ifndef SQLITE_OMIT_TEMPDB
db->aDb[1].zName = "temp";
db->aDb[1].safety_level = 1;
#endif
/* Register all built-in functions, but do not attempt to read the
** database schema yet. This is delayed until the first time the database
** is accessed.
*/
sqlite3RegisterBuiltinFunctions(db);
sqlite3Error(db, SQLITE_OK, 0);
db->magic = SQLITE_MAGIC_OPEN;
opendb_out:
if( sqlite3_errcode(db)==SQLITE_OK && sqlite3_malloc_failed ){
sqlite3Error(db, SQLITE_NOMEM, 0);
}
*ppDb = db;
#ifndef SQLITE_OMIT_GLOBALRECOVER
if( db ){
sqlite3OsEnterMutex();
db->pNext = pDbList;
pDbList = db;
sqlite3OsLeaveMutex();
}
#endif
return sqlite3_errcode(db);
}
/*
** Open a new database handle.
*/
int sqlite3_open(
const char *zFilename,
sqlite3 **ppDb
){
return openDatabase(zFilename, ppDb);
}
#ifndef SQLITE_OMIT_UTF16
/*
** Open a new database handle.
*/
int sqlite3_open16(
const void *zFilename,
sqlite3 **ppDb
){
char const *zFilename8; /* zFilename encoded in UTF-8 instead of UTF-16 */
int rc = SQLITE_NOMEM;
sqlite3_value *pVal;
assert( ppDb );
*ppDb = 0;
pVal = sqlite3ValueNew();
sqlite3ValueSetStr(pVal, -1, zFilename, SQLITE_UTF16NATIVE, SQLITE_STATIC);
zFilename8 = sqlite3ValueText(pVal, SQLITE_UTF8);
if( zFilename8 ){
rc = openDatabase(zFilename8, ppDb);
if( rc==SQLITE_OK && *ppDb ){
sqlite3_exec(*ppDb, "PRAGMA encoding = 'UTF-16'", 0, 0, 0);
}
}
if( pVal ){
sqlite3ValueFree(pVal);
}
return rc;
}
#endif /* SQLITE_OMIT_UTF16 */
/*
** The following routine destroys a virtual machine that is created by
** the sqlite3_compile() routine. The integer returned is an SQLITE_
** success/failure code that describes the result of executing the virtual
** machine.
**
** This routine sets the error code and string returned by
** sqlite3_errcode(), sqlite3_errmsg() and sqlite3_errmsg16().
*/
int sqlite3_finalize(sqlite3_stmt *pStmt){
int rc;
if( pStmt==0 ){
rc = SQLITE_OK;
}else{
rc = sqlite3VdbeFinalize((Vdbe*)pStmt);
}
return rc;
}
/*
** Terminate the current execution of an SQL statement and reset it
** back to its starting state so that it can be reused. A success code from
** the prior execution is returned.
**
** This routine sets the error code and string returned by
** sqlite3_errcode(), sqlite3_errmsg() and sqlite3_errmsg16().
*/
int sqlite3_reset(sqlite3_stmt *pStmt){
int rc;
if( pStmt==0 ){
rc = SQLITE_OK;
}else{
rc = sqlite3VdbeReset((Vdbe*)pStmt);
sqlite3VdbeMakeReady((Vdbe*)pStmt, -1, 0, 0, 0, 0);
}
return rc;
}
/*
** Register a new collation sequence with the database handle db.
*/
int sqlite3_create_collation(
sqlite3* db,
const char *zName,
int enc,
void* pCtx,
int(*xCompare)(void*,int,const void*,int,const void*)
){
CollSeq *pColl;
int rc = SQLITE_OK;
if( sqlite3SafetyCheck(db) ){
return SQLITE_MISUSE;
}
/* If SQLITE_UTF16 is specified as the encoding type, transform this
** to one of SQLITE_UTF16LE or SQLITE_UTF16BE using the
** SQLITE_UTF16NATIVE macro. SQLITE_UTF16 is not used internally.
*/
if( enc==SQLITE_UTF16 ){
enc = SQLITE_UTF16NATIVE;
}
if( enc!=SQLITE_UTF8 && enc!=SQLITE_UTF16LE && enc!=SQLITE_UTF16BE ){
sqlite3Error(db, SQLITE_ERROR,
"Param 3 to sqlite3_create_collation() must be one of "
"SQLITE_UTF8, SQLITE_UTF16, SQLITE_UTF16LE or SQLITE_UTF16BE"
);
return SQLITE_ERROR;
}
/* Check if this call is removing or replacing an existing collation
** sequence. If so, and there are active VMs, return busy. If there
** are no active VMs, invalidate any pre-compiled statements.
*/
pColl = sqlite3FindCollSeq(db, (u8)enc, zName, strlen(zName), 0);
if( pColl && pColl->xCmp ){
if( db->activeVdbeCnt ){
sqlite3Error(db, SQLITE_BUSY,
"Unable to delete/modify collation sequence due to active statements");
return SQLITE_BUSY;
}
sqlite3ExpirePreparedStatements(db);
}
pColl = sqlite3FindCollSeq(db, (u8)enc, zName, strlen(zName), 1);
if( 0==pColl ){
rc = SQLITE_NOMEM;
}else{
pColl->xCmp = xCompare;
pColl->pUser = pCtx;
pColl->enc = enc;
}
sqlite3Error(db, rc, 0);
return rc;
}
#ifndef SQLITE_OMIT_UTF16
/*
** Register a new collation sequence with the database handle db.
*/
int sqlite3_create_collation16(
sqlite3* db,
const char *zName,
int enc,
void* pCtx,
int(*xCompare)(void*,int,const void*,int,const void*)
){
char const *zName8;
sqlite3_value *pTmp;
if( sqlite3SafetyCheck(db) ){
return SQLITE_MISUSE;
}
pTmp = sqlite3GetTransientValue(db);
sqlite3ValueSetStr(pTmp, -1, zName, SQLITE_UTF16NATIVE, SQLITE_STATIC);
zName8 = sqlite3ValueText(pTmp, SQLITE_UTF8);
return sqlite3_create_collation(db, zName8, enc, pCtx, xCompare);
}
#endif /* SQLITE_OMIT_UTF16 */
/*
** Register a collation sequence factory callback with the database handle
** db. Replace any previously installed collation sequence factory.
*/
int sqlite3_collation_needed(
sqlite3 *db,
void *pCollNeededArg,
void(*xCollNeeded)(void*,sqlite3*,int eTextRep,const char*)
){
if( sqlite3SafetyCheck(db) ){
return SQLITE_MISUSE;
}
db->xCollNeeded = xCollNeeded;
db->xCollNeeded16 = 0;
db->pCollNeededArg = pCollNeededArg;
return SQLITE_OK;
}
#ifndef SQLITE_OMIT_UTF16
/*
** Register a collation sequence factory callback with the database handle
** db. Replace any previously installed collation sequence factory.
*/
int sqlite3_collation_needed16(
sqlite3 *db,
void *pCollNeededArg,
void(*xCollNeeded16)(void*,sqlite3*,int eTextRep,const void*)
){
if( sqlite3SafetyCheck(db) ){
return SQLITE_MISUSE;
}
db->xCollNeeded = 0;
db->xCollNeeded16 = xCollNeeded16;
db->pCollNeededArg = pCollNeededArg;
return SQLITE_OK;
}
#endif /* SQLITE_OMIT_UTF16 */
#ifndef SQLITE_OMIT_GLOBALRECOVER
/*
** This function is called to recover from a malloc failure that occured
** within SQLite.
**
** This function is *not* threadsafe. Calling this from within a threaded
** application when threads other than the caller have used SQLite is
** dangerous and will almost certainly result in malfunctions.
*/
int sqlite3_global_recover(){
int rc = SQLITE_OK;
if( sqlite3_malloc_failed ){
sqlite3 *db;
int i;
sqlite3_malloc_failed = 0;
for(db=pDbList; db; db=db->pNext ){
sqlite3ExpirePreparedStatements(db);
for(i=0; i<db->nDb; i++){
Btree *pBt = db->aDb[i].pBt;
if( pBt && (rc=sqlite3BtreeReset(pBt)) ){
goto recover_out;
}
}
db->autoCommit = 1;
}
}
recover_out:
if( rc!=SQLITE_OK ){
sqlite3_malloc_failed = 1;
}
return rc;
}
#endif
/*
** Test to see whether or not the database connection is in autocommit
** mode. Return TRUE if it is and FALSE if not. Autocommit mode is on
** by default. Autocommit is disabled by a BEGIN statement and reenabled
** by the next COMMIT or ROLLBACK.
**
******* THIS IS AN EXPERIMENTAL API AND IS SUBJECT TO CHANGE ******
*/
int sqlite3_get_autocommit(sqlite3 *db){
return db->autoCommit;
}

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