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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.10"
	Name="xbmc"
	ProjectGUID="{31103E92-4EE8-4F94-B67A-092C7CEFDB3D}"
	RootNamespace="xbmc"
	Keyword="XboxProj">
	<Platforms>
		<Platform
			Name="Xbox"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Debug|Xbox"
			OutputDirectory="Debug"
			IntermediateDirectory="Debug"
			ConfigurationType="1"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				OptimizeForProcessor="2"
				AdditionalIncludeDirectories="guilib;guilib/common;guilib/tinyxml;&quot;$(XDK)\Samples\Xbox\Common\Include&quot;"
				PreprocessorDefinitions="_XBOX;_DEBUG;HAVE_MSWINDOWS"
				MinimalRebuild="TRUE"
				BasicRuntimeChecks="3"
				SmallerTypeCheck="TRUE"
				RuntimeLibrary="1"
				BufferSecurityCheck="TRUE"
				EnableEnhancedInstructionSet="1"
				RuntimeTypeInfo="TRUE"
				UsePrecompiledHeader="2"
				AssemblerOutput="4"
				WarningLevel="3"
				Detect64BitPortabilityProblems="FALSE"
				DebugInformationFormat="3"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="xapilibd.lib d3dx8d.lib d3d8d.lib xgraphicsd.lib dsoundd.lib xboxkrnl.lib xonlined.lib "
				OutputFile="$(OutDir)/$(ProjectName).exe"
				LinkIncremental="2"
				IgnoreDefaultLibraryNames="libc,libcmt"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
				SubSystem="2"
				OptimizeForWindows98="1"
				TargetMachine="1"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="XboxDeploymentTool"
				RemotePath="xe:\xbmc\xbmcd.xbe"/>
			<Tool
				Name="XboxImageTool"
				FileName="$(TargetDir)default.xbe"
				StackSize="0x60000"
				IncludeDebugInfo="TRUE"
				InsertFile="$(TargetDir)YV12toRGB.xpu,PXLSHADER,R"
				NoLibWarn="TRUE"
				NoPreload="LIBXBMS;LIBSMB;CXIMAGE;ISO9660;PYTHON;PY_RW;LIBHTTP;LIBLAME;LIBMP4;LIBOGGVO"
				TitleID="0xFACE008"
				MediaTypes="0x80000007"
				TitleName="Xbox Media Center Debug"/>
		</Configuration>
		<Configuration
			Name="Profile|Xbox"
			OutputDirectory="Profile"
			IntermediateDirectory="Profile"
			ConfigurationType="1"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="3"
				GlobalOptimizations="TRUE"
				FavorSizeOrSpeed="2"
				OmitFramePointers="TRUE"
				OptimizeForProcessor="2"
				PreprocessorDefinitions="NDEBUG;_XBOX;PROFILE"
				StringPooling="TRUE"
				RuntimeLibrary="0"
				EnableFunctionLevelLinking="TRUE"
				EnableEnhancedInstructionSet="1"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="FALSE"
				DebugInformationFormat="3"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="xapilib.lib d3d8i.lib d3dx8.lib xgraphics.lib dsound.lib dmusici.lib xactengi.lib xsndtrk.lib xvoice.lib xonlines.lib xboxkrnl.lib xbdm.lib xperf.lib"
				OutputFile="$(OutDir)/$(ProjectName).exe"
				LinkIncremental="1"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
				SubSystem="2"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				OptimizeForWindows98="1"
				SetChecksum="TRUE"
				TargetMachine="1"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="XboxDeploymentTool"/>
			<Tool
				Name="XboxImageTool"
				StackSize="65536"
				IncludeDebugInfo="TRUE"
				InsertFile="$(TargetDir)YV12toRGB.xpu,PXLSHADER,R"
				NoLibWarn="TRUE"
				TitleID="0xFACE008"
				MediaTypes="0x80000007"
				TitleName="Xbox Media Center"/>
		</Configuration>
		<Configuration
			Name="Profile_FastCap|Xbox"
			OutputDirectory="Profile_FastCap"
			IntermediateDirectory="Profile_FastCap"
			ConfigurationType="1"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="3"
				OmitFramePointers="TRUE"
				OptimizeForProcessor="2"
				AdditionalIncludeDirectories="guilib;guilib/common;guilib/tinyxml"
				PreprocessorDefinitions="NDEBUG;_XBOX;PROFILE;FASTCAP;HAVE_MSWINDOWS"
				StringPooling="TRUE"
				RuntimeLibrary="0"
				EnableFunctionLevelLinking="TRUE"
				EnableEnhancedInstructionSet="1"
				RuntimeTypeInfo="TRUE"
				UsePrecompiledHeader="2"
				WarningLevel="3"
				Detect64BitPortabilityProblems="FALSE"
				DebugInformationFormat="3"
				FastCAP="TRUE"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="xapilib.lib d3d8i.lib d3dx8.lib xgraphics.lib dsound.lib dmusici.lib xactengi.lib xsndtrk.lib xvoice.lib xonlines.lib xboxkrnl.lib xbdm.lib xperf.lib"
				OutputFile="$(OutDir)/$(ProjectName).exe"
				LinkIncremental="1"
				IgnoreDefaultLibraryNames="LIBCMTd;libc;libcpmtd"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
				SubSystem="2"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				OptimizeForWindows98="1"
				SetChecksum="TRUE"
				TargetMachine="1"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="XboxDeploymentTool"
				RemotePath="xe:\xbmc\xbmcfc.xbe"/>
			<Tool
				Name="XboxImageTool"
				FileName="$(TargetDir)default.xbe"
				StackSize="0x80000"
				IncludeDebugInfo="TRUE"
				InsertFile="$(TargetDir)YV12toRGB.xpu,PXLSHADER,R"
				NoLibWarn="TRUE"
				NoPreload="LIBXBMS;LIBSMB;CXIMAGE;ISO9660;PYTHON"
				TitleID="0xFACE008"
				MediaTypes="0x80000007"
				TitleName="Xbox Media Center"/>
		</Configuration>
		<Configuration
			Name="Release|Xbox"
			OutputDirectory="Release"
			IntermediateDirectory="Release"
			ConfigurationType="1"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="3"
				GlobalOptimizations="TRUE"
				InlineFunctionExpansion="1"
				EnableIntrinsicFunctions="TRUE"
				ImproveFloatingPointConsistency="FALSE"
				FavorSizeOrSpeed="2"
				OmitFramePointers="TRUE"
				OptimizeForProcessor="2"
				AdditionalIncludeDirectories="guilib;guilib/common;guilib/tinyxml;&quot;$(XDK)\Samples\Xbox\Common\Include&quot;"
				PreprocessorDefinitions="_XBOX;NDEBUG;HAVE_MSWINDOWS"
				StringPooling="FALSE"
				MinimalRebuild="FALSE"
				BasicRuntimeChecks="0"
				SmallerTypeCheck="FALSE"
				RuntimeLibrary="0"
				BufferSecurityCheck="FALSE"
				EnableFunctionLevelLinking="FALSE"
				EnableEnhancedInstructionSet="1"
				RuntimeTypeInfo="TRUE"
				UsePrecompiledHeader="2"
				PrecompiledHeaderThrough="stdafx.h"
				WarningLevel="3"
				Detect64BitPortabilityProblems="FALSE"
				DebugInformationFormat="0"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="xapilib.lib d3dx8.lib d3d8.lib xgraphics.lib dsound.lib xboxkrnl.lib xonline.lib "
				OutputFile="$(OutDir)/$(ProjectName).exe"
				LinkIncremental="1"
				IgnoreDefaultLibraryNames="libc"
				GenerateDebugInformation="FALSE"
				ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
				SubSystem="2"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				OptimizeForWindows98="1"
				SetChecksum="TRUE"
				TargetMachine="1"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"
				CommandLine="bundler xbelogo\titleimage.rdf -o xbelogo\titleimage.xbx
bundler xbelogo\saveimage.rdf -o xbelogo\saveimage.xbx
"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="XboxDeploymentTool"
				RemotePath="xe:\xbmc\default.xbe"/>
			<Tool
				Name="XboxImageTool"
				FileName="$(TargetDir)default.xbe"
				StackSize="0x80000"
				InsertFile="$(TargetDir)YV12toRGB.xpu,PXLSHADER,R"
				NoPreload="LIBXBMS;LIBSMB;CXIMAGE;ISO9660;PYTHON;PY_RW;LIBHTTP;LIBLAME;LIBOGGVO"
				TitleID="0xFACE008"
				MediaTypes="0x80000007"
				TitleName="Xbox Media Center"
				TitleImage="$(ProjectDir)xbelogo\titleimage.xbx"
				SaveGameImage="$(ProjectDir)xbelogo\saveimage.xbx"/>
		</Configuration>
		<Configuration
			Name="Release_LTCG|Xbox"
			OutputDirectory="Release_LTCG"
			IntermediateDirectory="Release_LTCG"
			ConfigurationType="1"
			CharacterSet="2"
			WholeProgramOptimization="TRUE">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="3"
				OmitFramePointers="TRUE"
				OptimizeForProcessor="2"
				PreprocessorDefinitions="NDEBUG;_XBOX;LTCG"
				StringPooling="TRUE"
				RuntimeLibrary="0"
				EnableFunctionLevelLinking="TRUE"
				EnableEnhancedInstructionSet="1"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="FALSE"
				DebugInformationFormat="3"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="xapilib.lib d3d8ltcg.lib d3dx8.lib xgraphicsltcg.lib dsound.lib dmusicltcg.lib xactengltcg.lib xsndtrk.lib xvoice.lib xonlines.lib xboxkrnl.lib"
				OutputFile="$(OutDir)/$(ProjectName).exe"
				LinkIncremental="1"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
				SubSystem="2"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				OptimizeForWindows98="1"
				SetChecksum="TRUE"
				TargetMachine="1"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="XboxDeploymentTool"/>
			<Tool
				Name="XboxImageTool"
				StackSize="65536"
				InsertFile="$(TargetDir)YV12toRGB.xpu,PXLSHADER,R"
				TitleID="0xFACE008"
				MediaTypes="0x80000007"
				TitleName="Xbox Media Center"/>
		</Configuration>
		<Configuration
			Name="Release Xbox  Debugging|Xbox"
			OutputDirectory="$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="1"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="3"
				GlobalOptimizations="TRUE"
				FavorSizeOrSpeed="2"
				OmitFramePointers="TRUE"
				OptimizeForProcessor="2"
				AdditionalIncludeDirectories="guilib;guilib/common;guilib/tinyxml"
				PreprocessorDefinitions="NDEBUG;_XBOX;HAVE_MSWINDOWS"
				StringPooling="FALSE"
				BasicRuntimeChecks="0"
				SmallerTypeCheck="FALSE"
				RuntimeLibrary="0"
				BufferSecurityCheck="FALSE"
				EnableFunctionLevelLinking="FALSE"
				EnableEnhancedInstructionSet="1"
				RuntimeTypeInfo="TRUE"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="FALSE"
				DebugInformationFormat="3"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="xapilib.lib d3dx8.lib d3d8.lib xgraphics.lib dsound.lib xboxkrnl.lib xonline.lib "
				OutputFile="$(OutDir)/$(ProjectName).exe"
				LinkIncremental="1"
				IgnoreDefaultLibraryNames="libc"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
				SubSystem="2"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				OptimizeForWindows98="1"
				SetChecksum="TRUE"
				TargetMachine="1"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="XboxDeploymentTool"
				RemotePath="xe:\xbmc\default.xbe"/>
			<Tool
				Name="XboxImageTool"
				FileName="$(TargetDir)default.xbe"
				StackSize="0x80000"
				InsertFile="$(TargetDir)YV12toRGB.xpu,PXLSHADER,R"
				NoPreload="LIBXBMS;LIBSMB;CXIMAGE;ISO9660;PYTHON"
				TitleID="0xFACE008"
				MediaTypes="0x80000007"
				TitleName="Xbox Media Center"/>
		</Configuration>
		<Configuration
			Name="Debug Xbox No Memory Tracking|Xbox"
			OutputDirectory="$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="1"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				OptimizeForProcessor="2"
				AdditionalIncludeDirectories="guilib;guilib/common;guilib/tinyxml"
				PreprocessorDefinitions="_XBOX;_DEBUG;HAVE_MSWINDOWS"
				MinimalRebuild="TRUE"
				BasicRuntimeChecks="3"
				SmallerTypeCheck="TRUE"
				RuntimeLibrary="1"
				BufferSecurityCheck="TRUE"
				EnableEnhancedInstructionSet="1"
				RuntimeTypeInfo="TRUE"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="FALSE"
				DebugInformationFormat="4"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="xapilibd.lib d3dx8d.lib d3d8d.lib xgraphicsd.lib dsoundd.lib xboxkrnl.lib xonlined.lib "
				OutputFile="$(OutDir)/$(ProjectName).exe"
				LinkIncremental="2"
				IgnoreDefaultLibraryNames="libc"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
				SubSystem="2"
				OptimizeForWindows98="1"
				TargetMachine="1"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="XboxDeploymentTool"
				RemotePath="xe:\XBMC\xbmcd.xbe"/>
			<Tool
				Name="XboxImageTool"
				FileName="$(TargetDir)default.xbe"
				StackSize="0x60000"
				IncludeDebugInfo="TRUE"
				InsertFile="$(TargetDir)YV12toRGB.xpu,PXLSHADER,R"
				NoLibWarn="TRUE"
				NoPreload="LIBXBMS;LIBSMB;CXIMAGE;ISO9660;PYTHON;PY_RW;LIBHTTP"
				TitleID="0xFACE008"
				MediaTypes="0x80000007"
				TitleName="Xbox Media Center"/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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			</File>
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				<File
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