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To-do List for X3d Render Library 1.0

  • What must appear ?
    Path tracer
    Basic simulation of graphics pipeline
    Supporting both OBJ and PBRT file format
    Supporting TGA, EXR image format
    BHV, Kd-tree, Grid spatial scene managment

  • What may appear ?
    Some(one or two) of the advanced shaders
    Some of the offline rendering system

Posted by DaviesX 2012-12-24 Labels: X3d Render Library 1.0

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