We'll rewrite the hole thing from scratch with a usable Software design, this may take some time...
Well, well...we are still workin' on it :)
But, a week ago we've finished the Loading Source for
Linux and MacOS X! Now, we are going to take a look at
the input handling on these systems. On Linux we are using
SDL and on MacOS X Core-Graphics...one problem on MacOS
X is still the windowed mode :) I cant get it workin' rite :D
anyway, the fullscreenmode works perfectly!
cheers
- l.
Yer, we have started with our Project last week.
At the moment we are planning some important Classes, for the Window Handling etc.
We are using the GLUT-Toolit, GLUT provides a
good portability between the Systems,
but it we still have our Problems with the
GLUT-GameMode and the GLUT-FullScreen...:S