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Commit Date  
[r513] by berg53

Adjustion hardpoint hieght to try and match walls on level terrain

2010-09-25 20:46:37 Tree
[r512] by berg53

tuning page 8 base plate

2010-09-24 22:50:31 Tree
[r511] by berg53

Modify base plate texture and wall textures.
baseplate to suit earlier research centre replaced

2010-09-24 22:33:04 Tree
[r510] by Safety0ff

Change some stuff.

2010-09-24 22:14:38 Tree
[r509] by berg53

change texture for basement on hardpoints

2010-09-21 00:54:00 Tree
[r508] by berg53

removing deleted textures from wrf files

2010-09-21 00:32:50 Tree
[r507] by berg53

removing unused textures
replaced with simple wall/hardpoint

2010-09-21 00:27:17 Tree
[r506] by berg53

Changing walls to simpler models and hardpoints textures for factions need to be redefined

2010-09-21 00:19:42 Tree
[r505] by dmarney

Dooverlackies

2010-09-20 04:29:36 Tree
[r504] by dmarney

Added VS 2010 solution and project files, cleaned up misc warnings related to the new compiler rules, recompiled SDL libraries for windows devpkg

2010-09-20 04:25:24 Tree
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