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Commit Date  
[r470] by berg53

adding collective hard points tcmask and textures

2010-08-24 11:23:30 Tree
[r469] by berg53

More tunning of hard point model

2010-08-24 10:52:33 Tree
[r468] by berg53

Adding new Hardpoints with basement section to allow for uneven ground
Change to texture (not Final)

2010-08-24 08:52:03 Tree
[r467] by berg53

test pie

2010-08-24 05:22:51 Tree
[r466] by dmarney

Enable hit effects on ALL structures with poly flag enabling/disabling hit effect.

2010-08-24 02:35:16 Tree
[r465] by dmarney

Enable hit effects on hardpoints

2010-08-24 02:24:13 Tree
[r464] by dmarney

Enable animation on defensive structures... This was turned off? dunno why.

2010-08-24 02:15:44 Tree
[r463] by dmarney

Break a lot of animated features by removing horrible hacks and doing them right.

2010-08-24 01:56:04 Tree
[r462] by berg53

New hardpoint plus edit wall texture to add hardpoint
faces too it. animation need to be enabled for this

2010-08-24 01:44:45 Tree
[r461] by berg53

Adding new corner wall to match walls
same texture and tcmask used page-114

2010-08-23 14:53:49 Tree
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