Menu

tools Commit Log


Commit Date  
[r468] by berg53

Adding new Hardpoints with basement section to allow for uneven ground
Change to texture (not Final)

2010-08-24 08:52:03 Tree
[r467] by berg53

test pie

2010-08-24 05:22:51 Tree
[r466] by dmarney

Enable hit effects on ALL structures with poly flag enabling/disabling hit effect.

2010-08-24 02:35:16 Tree
[r465] by dmarney

Enable hit effects on hardpoints

2010-08-24 02:24:13 Tree
[r464] by dmarney

Enable animation on defensive structures... This was turned off? dunno why.

2010-08-24 02:15:44 Tree
[r463] by dmarney

Break a lot of animated features by removing horrible hacks and doing them right.

2010-08-24 01:56:04 Tree
[r462] by berg53

New hardpoint plus edit wall texture to add hardpoint
faces too it. animation need to be enabled for this

2010-08-24 01:44:45 Tree
[r461] by berg53

Adding new corner wall to match walls
same texture and tcmask used page-114

2010-08-23 14:53:49 Tree
[r460] by berg53

Changing blwallh.pie to new models 26 poly
changing textures for wall and tcmask

2010-08-23 13:12:17 Tree
[r459] by berg53

adding contributors to list

2010-08-23 10:05:27 Tree
Older >
Want the latest updates on software, tech news, and AI?
Get latest updates about software, tech news, and AI from SourceForge directly in your inbox once a month.