Menu

tools Commit Log


Commit Date  
[r466] by dmarney

Enable hit effects on ALL structures with poly flag enabling/disabling hit effect.

2010-08-24 02:35:16 Tree
[r465] by dmarney

Enable hit effects on hardpoints

2010-08-24 02:24:13 Tree
[r464] by dmarney

Enable animation on defensive structures... This was turned off? dunno why.

2010-08-24 02:15:44 Tree
[r463] by dmarney

Break a lot of animated features by removing horrible hacks and doing them right.

2010-08-24 01:56:04 Tree
[r462] by berg53

New hardpoint plus edit wall texture to add hardpoint
faces too it. animation need to be enabled for this

2010-08-24 01:44:45 Tree
[r461] by berg53

Adding new corner wall to match walls
same texture and tcmask used page-114

2010-08-23 14:53:49 Tree
[r460] by berg53

Changing blwallh.pie to new models 26 poly
changing textures for wall and tcmask

2010-08-23 13:12:17 Tree
[r459] by berg53

adding contributors to list

2010-08-23 10:05:27 Tree
[r458] by berg53

adding scrollwheel Patch supplied by Noccy

2010-08-22 13:21:40 Tree
[r457] by berg53

chaning second hardpoint pie back to default tcmask as animation don't work

2010-08-22 04:00:10 Tree
Older >
Want the latest updates on software, tech news, and AI?
Get latest updates about software, tech news, and AI from SourceForge directly in your inbox once a month.