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Commit Date  
[r404] by dmarney

Remove func def.

2010-08-05 05:12:04 Tree
[r403] by dmarney

fix func def issue.

2010-08-05 05:08:58 Tree
[r402] by dmarney

Fix stupid errors.

2010-08-05 05:04:59 Tree
[r401] by dmarney

Actually add the new files :P
Change default scale on shields to 1.

2010-08-05 04:48:30 Tree
[r400] by dmarney

Merge safety0ff code with shield effects, added shield.c and shield.h to contain all of the major code for shield hits.

2010-08-05 04:35:53 Tree
[r399] by Safety0ff

Remove second pass from Mesh::importFromOBJ that was added to gloss over
a bug, and fix the code the way it should have been fixed.

2010-08-05 01:11:50 Tree
[r398] by Safety0ff

Ensure that scale isn't used uninitialised, also correct a typo.

2010-08-04 20:09:22 Tree
[r397] by Safety0ff

Use the computed pie values for the shield scale.

2010-08-04 20:07:01 Tree
[r396] by berg53

adding pie file that was missed on my net outage commit
hitsphere.pie

2010-08-04 16:00:27 Tree
[r395] by berg53

adding pie hit file and textures for hit effect

2010-08-04 15:02:44 Tree
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