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Commit Date  
[r354] by dmarney

Update fade

2010-08-02 14:46:20 Tree
[r353] by dmarney

Update fade code, turn hit colour back on.

2010-08-02 14:40:28 Tree
[r352] by dmarney

Change to fade code.

2010-08-02 14:22:04 Tree
[r351] by berg53

invert sphere texture from black to white

2010-08-02 14:16:13 Tree
[r350] by dmarney

Change texture of force field to full alpha layer, fix fade effect.

2010-08-02 13:55:17 Tree
[r349] by berg53

adjust forcefiled ssphere.pie

2010-08-02 13:47:19 Tree
[r348] by berg53

adding palette texture alpha and colour

2010-08-02 13:23:06 Tree
[r347] by dmarney

Added fade effect to shields when shield strength decreases, also added fade effect to shield when turning off.

2010-08-02 12:43:56 Tree
[r346] by dmarney

Added special case test for transport, as it is larger than a heavy unit.

2010-08-02 11:38:11 Tree
[r345] by berg53

adjusting superheavy field

2010-08-02 11:37:42 Tree
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