[wxWorkshop-dev] wxWorkshop still lives?
Status: Pre-Alpha
Brought to you by:
spicerun
From: <wxw...@li...> - 2005-07-14 00:42:29
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Hi all, (I have sent a copy of this E-mail to George Tasker) I have been looking for a native C++ program dialog editor for wxWidgets when I found the wxWorkshop link. I have pulled the code out of CVS and am now converting it to wxWidgets-2.6.1 under Linux (obviously I'm using the wxGTK platform although I built wxWidgets using the wxAll port tarball). I do think this project has potential, and I want to see if I can get the project going again (at least for myself). Admittedly I am just looking for a wxWidgets Dialog Editor (RAD tools), especially an alternative to wxGlade (ie - I don't want to program or have wxPython on my system...just my preferences). Anyhow, would you be interested when I get it fixed up? I'm calling my version 0.7.5 even though I know it has no bearing on anything right now. I'm curious too as to why this project seems to have died? I think there are a lot of people who would be interested in this. My plan is: Step 1). Get wxWorkshop to compile with wxWidgets-2.6.1, and I've got a few more conversions to get it to work with my Unicode version of wxWidgets on my Linux system (I run Gentoo btw). However, I've got a good part of the pmf files to compile already (I'm still working on keybinder.cpp). Yes, I'm just getting started. Step 2). Get wxWorkshop to work with Autoconf, and to use Autoconf to set the options to compile between Unicode and normal ASCII versions. Step 3). Once the source and make files are set up, then make a new set of Make files only for wxWidgets and MinGW. (I don't want to support Cygwin as there are licensing issues with distributing the cygwin .dll files). Here I will need some help as I don't have a Windows machine to test this on. I've done a lot of work with MinGW and wxWidgets before at a previous company I've worked with, and they were delighted to have both a Windows and Linux version of the program with the exact same source files. Step 4) Start working on the bugs and get them resolved. Step 5) Redraw up a List of Features & start getting them implemented. Obviously it is going to take me a little time to get from Step 1 to Step 5, but I need this program and look to carry it through. I hope we could get rekindle some interest and get some help on it too. I believe this program can be a significant contribution to the wx-world. I hope there are still some of you developers out there who agree. Thanks, --Spicerun aka James Rasmussen |