From: Thiago F. M. <tfm...@ct...> - 2009-11-23 15:07:50
Hi,
There is a way to Bind EVT_PAINT in the wxVTKRenderwindowInteractor and to
draw above it without the wxVTKRenderwindowInteractor stuff delete what I
drawed?
Thanks!
From: Thiago F. M. <tot...@gm...> - 2009-11-23 15:06:56
Hi,
There is a way to Bind EVT_PAINT in the wxVTKRenderwindowInteractor and to
draw above it without the wxVTKRenderwindowInteractor stuff delete what I
drawed?
Thanks!
From: Thiago F. M. <tot...@gm...> - 2009-11-23 15:17:01
Hi,
There is a way to Bind EVT_PAINT in the wxVTKRenderwindowInteractor and to
draw above it without the wxVTKRenderwindowInteractor stuff delete what I
drawed?
Thanks!
From: Thiago F. M. <tot...@gm...> - 2009-11-23 15:18:58
Hi,
There is a way to Bind EVT_PAINT in the wxVTKRenderwindowInteractor and to
draw above it without the wxVTKRenderwindowInteractor stuff delete what I
drawed?
Thanks!
From: Thiago F. M. <tfm...@ct...> - 2009-11-23 15:20:57
Hi,
There is a way to Bind EVT_PAINT in the wxVTKRenderwindowInteractor and to
draw above it without the wxVTKRenderwindowInteractor stuff delete what I
drawed?
Thanks!
PS. Sorry for the repeated message, a error occurred here.