Re: [wxVTK] Double buffering
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From: Mathieu M. <mat...@gm...> - 2009-02-26 13:05:15
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Is it something that was reported before (possibly the bug tracker)
that I forgot to merge ?
thx
On Wed, Feb 18, 2009 at 8:28 PM, Pierre FILLARD
<Pie...@so...> wrote:
> I had a similar issue that I solved by changing the default constructor of
> the class wxVTKRenderWindowInteractor to:
> wxGLCanvas((wxWindow*)(NULL), wxID_ANY, wxDefaultPosition, wxDefaultSize, 0,
> wxT("glcanvas"), attributes)
> where attributes is defined as:
> int attributes[5] = {
> WX_GL_DOUBLEBUFFER,
> WX_GL_RGBA,
> WX_GL_DEPTH_SIZE,
> 16,
> 0
> };
> which enables double buffering for wxGLCanvas.
> My two cents.
> Pierre.
> On Feb 18, 2009, at 7:08 PM, Joshua Pedrick wrote:
>
> I've successfully compiled wxVTK and have integrated it into my
> application. The trouble I am having is that if I use wxGLCanvas as
> the sub-class I can't get double buffering to work. If I use wxWindow
> double buffering works, but the window only refreshes in response to
> VTK events and not wx events. Any hints?
>
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--
Mathieu
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