> > BTW if you are using telnet you should probably use Net::Telnet,
> > but that is not what is causing you problems
> that wouldn't/didn't really work, a telnet based game (MUD) does not
> really
> have the same structure as let's say a linux-login.
Well, I can say that I wrote a MUD client using Net::Telnet...
> > Why not use select() ( the 3-argument version ) or non-blocking sockets?
> > I used the 2nd solution a lot of time ago ( in a pure perl program )
> > and it worked fine.
> i looked into the 4-argument version of select (didn't find a 3-arg one)
> and
> couldn't really figure out how i would connect to a server with that. what
> socket
> would you recommend? i need to receive, send and of course read out the
> data
> coming in from the server i connect to. it wouldn't be great if you could
> send me
> the program you wrote, in general i understand examples better than
> manuals.
Sorry, I don't have the sources anymore ( it was 4 years ago... ),
and don't remember the details,
but for this kind of question you will surely get better answers
somewhere on comp.lang.perl.* ( or maybe in the FAQs )
Regards
Mattia
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