hi all,
i've something like this
WX.set tFrame [ layout :=3D fill $ widget tCanvas
, on paintRaw :=3D display renderingFunc tCanvas
, on (charKey 'p') :=3D putChar 'p'
]
where the tCanvas is an OpenGL canvas.
the window is open, the opengl rendering is done. when I hit the 'p'
key, it displays it on the console, it's fine.
but if I left (by clicking on another window (not a wx one)) the
opengl window and go back to my wx opengl window, hitting the 'p' key
doesn't do anything.
why ? what must I do to correct that ?
thanks a lot,
vo minh thu
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