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From: Patrick S. <mai...@st...> - 2005-05-14 19:38:38
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Hi,
First of all I want to thank all people who worked on the binary windows =
release of wxHaskell.
Now I can compile my programms without having trouble because I don't =
have to compile wxHaskell by myself.
Thank you for not forgetting the OpenGl thing :)))
Now one question. When I create a bitmapButton, then the button is =
resized to the size of the image. On my windows xp box this isn't the =
case. The buttons keep their small size and the image borders are cut =
away.
I tried to convert my png files for the buttons to bmp format and played =
with all kind of clientSize, outerSize..
without success. The gtk on linux don't have such problems. Is there a =
way to fix it or is there a restriction of the size of images on buttons =
on windows?
I definitely need some button thing displaying a 60x60 image and react =
on clicks...
The creation of the buttons is just simple code:
bitmapButton p=20
[ picture :=3D ("./Pictures/stone" ++ (show i)++ ".BMP")
, on click :=3D (\_ ->(buttSelectStone (id2Stone i) varGP) >>=20
updatePlayerPanel varGP statusText p >>=20
repaint p)
, clientSize :=3D sz 90 90]
Cheers
Patrick |