From: klaus <has...@ya...> - 2004-06-09 20:18:41
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Hi all, Daan, thanks for the really good wxHaskell binding. I'm using wxwindows/widgets for over 3 years. IMO the best choice for multiplatform developing. But i'm a newbie in Haskell. ;) > > I've just started playing around with wxhaskell a little bit > > more seriously, and keep having problems finding my way > > through the docs. > > Yes, the documentation is still problematic -- allthough I have worked > very hard to document everything *somewhere* :-) Many times, I give > all classes a specific widget belongs too in the description of the > creation function. For a complete rewrite, very good! > > "Objects Graphic Library (OGL)" but I can't find any further > > info on this. > Never heard of it either? Maybe it is in the contributions. I'll > look into it -- maybe it is a good addition to include. please have a look at wxart2d, http://wiki.wxwidgets.org/wiki.pl?WxArt2d the first release is coming soon. IMO a very big gift for the wxWidget-World, and perhaps for the wxHaskell users too? Note: not only for 2D-graphics, although it contents a very good document/view module, which overcomes the standard (very limited) wxdocview classes. BTW i have to questions: Did you managed "the more then once start main problem" in ghci? Why are the wxHaskell executables are so big? Regards Klaus |