From: Claus R. <cla...@ta...> - 2004-06-09 20:06:44
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Hi Daan, > Yes, the documentation is still problematic -- allthough I have worked > very hard to document everything *somewhere* :-) I guess part of the problem is that Haddock doesn't know about modelling OO hierarchies in Haskell, and another that alphabetical indices are defeated by generic prefixes. Well, I'll have to rely on this list, then!-) > Regarding arrowheads, see the "WX.Draw" module documentation. > There is no arrowhead primitive, I see, so you need to draw a little > triangle yourself :-( -- but don't forget to look at the "penCap" > attribute of a DC. penCap/CapStyle was indeed where I'd expected to find this. "draw it yourself"? So much for the "industrial strength library with 11 years of evolution behind it".. or are such standard goodies in the missing 25% ?-) but at least that explains my difficulties in finding docs about this :-| > > ..window resizing at creation time.. > Yes, annoying. I know how to solve this now, so it will be in > version 0.8. (-- which is a big update btw, with automatic > memory management of bitmaps etc.) ok, thanks. > Never heard of it either? Maybe it is in the contributions. I'll > look into it -- maybe it is a good addition to include. Here's what I found: Object Graphics Library OGL defines an API for applications that need to display objects connected by lines. The objects can be moved around and interacted with. You can find this in contrib/src/ogl, contrib/include/wx/ogl, and contrib/samples/ogl. sounds like just the ticket, but given the scarcity of www-references, it might have been abandoned, or renamed.. Cheers, Claus |