From: <so...@ti...> - 2008-10-03 19:35:22
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When we are building this IDE we want to appeal to the majority of users, as well as those with more esoteric wants. Is it worth going through the request lists of DevCpp and wxDev-C++ and making a list of what users have requested? At the same time is it worth posting to the wxDec-C++ forum and informing the users that we propose a new IDE based on wxDev-C++, but cross-platform and asking them what they want to see in the new IDE? I think by taking all these view into account we can build an IDE for all users from the start and have a better idea what we need to cater for in our design. Sof.T See your new look Tiscali Homepage - http://www.tiscali.co.uk ___________________________________________________ |
From: Malcolm N. <m.n...@wa...> - 2008-10-03 20:59:48
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On 03/10/2008 21:35, so...@ti... wrote: > When we are building this IDE we want to appeal to the majority of > users, as well as those with more esoteric wants. Is it worth going > through the request lists of DevCpp and wxDev-C++ and making a list of > what users have requested? Very much so I believe. > At the same time is it worth posting to the > wxDec-C++ forum and informing the users that we propose a new IDE based > on wxDev-C++, but cross-platform and asking them what they want to see > in the new IDE? > Sounds good, but it should stress that it will attempt to keep the look and feel of wxDev as much as possible, so a complete redesign is really out of the question. But we should be open to our users. > I think by taking all these view into account we can build an IDE for > all users from the start and have a better idea what we need to cater > for in our design. I agree, but it might need to become a series of polls, depending upon whether there are competing ideas/requests. Although it might be possible to take al the requests and simply place them on a poll at the forum, and see which requests get the most hits. We should be wary that it doesn't grow to be an unmanageable project. Certainly we need to get the design right, but we don't want the wish list to grow out of all proportion and try and meet all desires at the beginning. Best Mal |
From: Esteban A. B. <nab...@ya...> - 2008-10-03 22:00:42
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While I agree with the sentiment, lets not underestimate how much work we have ahead, just to replicate what we currently have. Some early feedback is good because it helps building the IDE with those ideas from the begining, but we have to be careful to not raise expectations of users too much too early...On a related subject, I've been thinking about what is better for us in terms of commenting to the public about wxDevIDE: on one hand, I think it is necesary to tell people at some point soon, what is going to happen with wxDevCPP, so they know we need some time to come up with the next version (wxDevIDE)... but on the other hand, it would be nice to announce wxDevIDE when we are close to deliver some bytes, as that could be percieved much better. --- El vie 3-oct-08, so...@ti... <so...@ti...> escribió: De: so...@ti... <so...@ti...> Asunto: [Wxdevide-devs] Making this IDE an IDE for the majority A: wxd...@li... Fecha: viernes, 3 octubre, 2008, 2:35 pm When we are building this IDE we want to appeal to the majority of users, as well as those with more esoteric wants. Is it worth going through the request lists of DevCpp and wxDev-C++ and making a list of what users have requested? At the same time is it worth posting to the wxDec-C++ forum and informing the users that we propose a new IDE based on wxDev-C++, but cross-platform and asking them what they want to see in the new IDE? I think by taking all these view into account we can build an IDE for all users from the start and have a better idea what we need to cater for in our design. Sof.T See your new look Tiscali Homepage - http://www.tiscali.co.uk ___________________________________________________ ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Wxdevide-devs mailing list Wxd...@li... https://lists.sourceforge.net/lists/listinfo/wxdevide-devs ____________________________________________________________________________________ Premios MTV 2008¡En exclusiva! Fotos, nominados, videos, y mucho más! Mira aquí http://mtvla.yahoo.com/ |
From: Tony R. <tb...@gm...> - 2008-10-03 23:20:21
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I second Esteban's cautions. The major push initially should be to get an extensible platform which behaves just like the current wxDev-C++. I have no problems with keeping in mind a ToDo wish list of new ideas, but I don't want to get bogged down for months trying to implement everything in one shot. Instead, the primary focus should be on just getting a mirror of the current features/behavior, just done so as generically and modularly as possible. I figure if we make something that is truly extensible, there will be many C++ developers out there willing to help with their pet project wishes. -Tony On Fri, Oct 3, 2008 at 2:53 PM, Esteban Aguilar B. <nab...@ya...>wrote: > While I agree with the sentiment, lets not underestimate how much work we > have ahead, just to replicate what we currently have. Some early feedback is > good because it helps building the IDE with those ideas from the begining, > but we have to be careful to not raise expectations of users too much too > early... > > On a related subject, I've been thinking about what is better for us in > terms of commenting to the public about wxDevIDE: on one hand, I think it is > necesary to tell people at some point soon, what is going to happen with > wxDevCPP, so they know we need some time to come up with the next version > (wxDevIDE)... but on the other hand, it would be nice to announce wxDevIDE > when we are close to deliver some bytes, as that could be percieved much > better. > > --- El *vie 3-oct-08, so...@ti... <so...@ti...>* escribió: > > De: so...@ti... <so...@ti...> > Asunto: [Wxdevide-devs] Making this IDE an IDE for the majority > A: wxd...@li... > Fecha: viernes, 3 octubre, 2008, 2:35 pm > > > When we are building this IDE we want to appeal to the majority of > users, as well as those with more esoteric wants. Is it worth going > through the request lists of DevCpp and wxDev-C++ and making a list of > what users have requested? At the same time is it worth posting to the > wxDec-C++ forum and informing the users that we propose a new IDE based > on wxDev-C++, but cross-platform and asking them what they want to see > in the new IDE? > > I think by taking all these view into account we can build an IDE for > all users from the start and have a better idea what we need to cater > for in our design. > > Sof.T > > > > > See your new look Tiscali Homepage - http://www.tiscali.co.uk > > ___________________________________________________ > > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > Build the coolest Linux based applications with Moblin SDK & win great > prizes > Grand prize is a trip for two to an Open Source event anywhere in the worldhttp://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Wxdevide-devs mailing lis...@li...https://lists.sourceforge.net/lists/listinfo/wxdevide-devs > > > ------------------------------ > > Premios MTV 2008 > ¡En exclusiva! Fotos, nominados, videos, y mucho más!br>Mira aquí > http://mtvla.yahoo.com/ > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > Build the coolest Linux based applications with Moblin SDK & win great > prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Wxdevide-devs mailing list > Wxd...@li... > https://lists.sourceforge.net/lists/listinfo/wxdevide-devs > > |
From: Nuklear Z. <nuk...@gm...> - 2008-10-03 23:39:40
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idea on the menu problem. for most plugins give an interface to one of three? menus. editor plugins settings then they can keep things tidy and they put their stuff in a submenu for some plugins we may need an interface to the main menu bar, like versioning and editor. a general menubar interface maybe availible, but it should be advised againt if it is. i think feature requests is something to look at when the main work is done and we want to make it better. as long as we make sure that any reasonable access is given to a plugin for what it may need, a developer should be capable of making a suitable implimentation from that. if that isn't good enough for them, thay have the source code and can hack away at their hearts content. what is really needed in an ide i think wxDev-C++ has. and some more too. multi compiler support. an integrated designer, many are stand alones. versioning support. so we have a really good thing and the rest can be plugged in. Nuklear |