From: M N. <mal...@gm...> - 2011-02-02 04:02:09
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On Tue, Feb 1, 2011 at 11:27 PM, Esteban Aguilar B. <nab...@ya...>wrote: > I have already suggested this long ago, but since it's been brought up...., > why not just take one of these projects (ie. Code::Blocks) and modify it's > GUI and behavior to become as close as possible as wxDevCpp (meaning, easier > to use)? The thing could be repackaged in a user friendly installer that > let's you compile examples right away (last time I checked, C::B required > manual configuration of system variables or something, linux MAKE style > configuration before being able to compile something, so, many people > preferred our user friendly setup; but I guess this could be no longer the > case). > > > I have considered this too. My idea was to use wxDevC++ to generate the forms, and then adapt C::B code to "fit" our IDE. I still think that this is the way to go for a small development team, since the IDE is what the user seed, not the underlying code. I of course know that C::B is open source and we can use their code for our own IDE, and this might very well be the way to go in the short term. I would suggest, if you feel like it, to have a quick look and see how difficult it might be. If this looks like the way to go in the short term then I am all for it. Regards Mal |