From: M N. <mal...@gm...> - 2010-09-05 18:18:57
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On Sun, Sep 5, 2010 at 7:30 PM, Tony Reina <re...@al...> wrote: > Awesome. Yes, it would be nice if we could get a version that compiles > itself. However, don't forget about us 32-bit users. > > -Tony > > > On Sun, Sep 5, 2010 at 10:26 AM, M Nealon <mal...@gm...>wrote: > >> Hello All, >> >> After a bit of playing around, I managed to get the source code to build >> and run under windows 7 64 bit, using the mingw-w64 (64 bit) compiler, and >> wxwidgets SVN.. >> >> Don't worry, it builds just fine on windows 7 home premium 32 bit. If memory serves I built it using the compiler with wxDevC++ . I'll look into the scintilla stuff first, although if I knew enough about getting the compiler to work from the IDE itself, I'd prefer to do that first. I really want a version that can compile itself. Then we can move the project forward. I built the wxWIdgets library as a monolithic dll. I wasn't prepared for how long it would take, but I also didn't have enough free space for the swap file (4GB) so I'm not too surprised. We need the library as a dll since we want to have an open architecture for plugin development. Hope someone else can help with getting the compiler running. Even under 32 bit this would be extremely beneficial. Regards Mal |