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From: Nuklear Z. <nuk...@gm...> - 2010-03-31 22:22:33
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no what i meant was that we keep the delphi ide for now and focus on the form designer in c++. between the two in the end, the form designer has more end user value since it will be a true WYSIWYG. the ide can have some other features and some that work better but it is pretty good right now and will not have AS dramatic results. (especially for a longer period of time) so we put off the plugin framework for the time being and the c++ ide and write the c++ form designer to be useable with the plugin system in the future. hence the api layer. Nuklear On Wed, Mar 31, 2010 at 3:17 PM, Tony Reina <re...@al...> wrote: > > the basic idea for the interfacing code for the form designer (connecting >> it to the gui) is basically like what scintilla does. the form designer is >> its own module, it can have a modular structure too. then the parts that >> need either user input, config read/write and whatever else are routed to an >> interfacing api. then we use that api with a standalone executable directly >> (the gui uses it natively) as long as we do it right we only need to build a >> wrapper api for that to connect the form designer into the plugin system for >> wxDevIDE. that also allows the form designer to be used in other projects >> too like if Code::Blocks users wanted to use it. hopefully y'all understood >> what i'm trying to say. that should kinda kill several birds with one stone. >> >> >> > So are you saying that we keep the Delphi plugin of the form designer (for > now) and just allow it to hook into wxDevIDE? I was hoping that we would at > least eventually migrate the form designer to wxWidgets/C++ so that it is a > true WYSIWYG cross-platform version. > > -Tony > > |