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From: Nuklear Z. <nuk...@gm...> - 2009-01-10 02:19:42
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i saw the message from kin ming about an rc3 bug and wanting to code, so i added his username to the wxdevide project. i wasn't sure before since he didn't say anything. also, what is the status of wxDev7? i noticed something about rc4 but don't remember where i saw it. has anyone come up with an api proposal? looks like its been on hold for a while since i have not heard anything of it. i figured out how to install xp on my x64 machine so i finally have a stable build system and i am getting back on the band wagon. i finally gave up on things because even gcc was giving me hell. now that i know i can install a 32 bit kernel i will just go back to fc6 and forget about the x64 systems for now. so i was very bored for two months. so i am starting on XSTC again. i looked at wxSTed and i realized it may not be as smooth integrating XSTC into it since it will/can shut off scintilla interfaces. also it seems to be designed to "be" the main editor whereas we already have one. (dev) so i think it would be better to just build our own editor interface. i think most of wxScintilla is pretty good, but some functionality like alpha and HomeEX is not a standard option in editors. those can be wrapped and put into the editor dialog. i am going to rework the XSTC build options to use a config.h file and allow for more control over the "installed options" as well as add some more general functionality. i am going to take a little out of wxSTed since it had a couple things i liked and i am going to start writing an 'e' subsystem after i get this other stuff done. i am wondering if it would be a good idea to hack on the main gui some like adding aui. since nobody is really (seem to be anyway) working on that project at the moment. Nuklear |