From: Tony R. <tb...@gm...> - 2008-10-14 01:55:05
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>From the Artistic license: (2) You may Distribute verbatim copies of the Source form of the Standard Version of this Package in any medium without restriction, *either gratis or for a Distributor Fee*, provided that you duplicate all of the original copyright notices and associated disclaimers. At your discretion, such verbatim copies may or may not include a Compiled form of the Package. So Mr. Creep can take our binaries or even our source code, burn them to a CD, and charge $100,000 per copy if he wants. All without our permission. At least with LGPL/wxWidgets license, you can only charge for the binaries (and you must provide the source code for free-- even if the user doesn't want the binary). -Tony On Mon, Oct 13, 2008 at 6:27 PM, Esteban Aguilar B. <nab...@ya...>wrote: > Arrghh! > > While I was exited about it too, I've found that the people behind this > license doesn't recomend it for software: > > http://wiki.creativecommons.org/FAQ > > *Can I use a Creative Commons license for software? > > We do not recommend it. Creative Commons licenses should not be used for > software. We strongly encourage you to use one of the very good software > licenses which are already available. We recommend considering licenses made > available by the Free Software Foundation or listed at the Open Source > Initiative. Unlike our licenses, which do not make mention of source or > object code, these existing licenses were designed specifically for use with > software.* > > So I guess we shouldn't :( > > Let's consider the Artistic License as my last alternative, since I've > heard it is some sort of equivalent to Creative Commons. It's used in a > wxWidgets product by the way: > > http://www.pgadmin.org/ > > > > --- El *lun 13-oct-08, Sof.T <so...@ti...>* escribió: > > De: Sof.T <so...@ti...> > Asunto: Re: [Wxdevide-devs] code license consern > A: re...@al... > Cc: "wxDevIde Developers" <wxd...@li...> > Fecha: lunes, 13 octubre, 2008, 6:11 pm > > > This sounds pretty good to me, I guess to define core developer we could > limit it to those who are listed as developers on the sourceforge project > page since they need to be accepted by us to get added. We then need rules > as to how much contribution someone needs to make to the project to be > considered for addition. > > > > Sof.T > > > > -----Original Message----- > *From:* Tony Reina [mailto:tb...@gm...] > *Sent:* 13 October 2008 22:34 > *To:* nab...@ya... > *Cc:* wxDevIde Developers > *Subject:* Re: [Wxdevide-devs] code license consern > > > > http://creativecommons.org/licenses/by-nc-sa/3.0/ > > Maybe this is compatible with what everyone wants?? > > It says that you can't profit off of the work UNLESS the author grants you > specific permission to do so. > > I'm assuming that by "author" we mean the core developers? Otherwise, > anyone who adds a line of source code might claim to have the right to grant > alternate copyright arrangements. For example, if Will "Creep" Gaits or > Esteban "Banana" Works adds a comment line to the source code, then he could > claim to be an author. > > Note, however, that I'm a little hesitant about this since it means we'll > really need to come up with rules about who are core developers and how you > can be added/dropped as a core developer. But, as I mentioned before, the > fact that I'm not 100% happy with the license probably means it's a good > compromise. > > -Tony > > On Mon, Oct 13, 2008 at 11:29 AM, Tony Reina <tb...@gm...> wrote: > > Sure. Go ahead and see if you can find something that's suitable. > > My brother always says that, in business, the best deal is the one where > both parties feel that they've been screwed. So, in other words, I doubt > we'll find something that we'll all 100% agree on, but it's worth trying to > find something that we can all 80-90% agree on. > > -Tony > > > > On Mon, Oct 13, 2008 at 11:00 AM, Esteban Aguilar B. <nab...@ya...> > wrote: > > Not to disrupt the issue, but I may actually back Mal's idea here. > > I'm also for open source here, and while I wouldn't care if any one of the > contributors want to make money out of wxDevIDE (I don't think I would be > interested on such thing myself), I find it of "bad taste" when some non > contributor jerk takes open source software, and sell it as if it was their > work. PearPC->CherryOS comes to mind. > > As I said, my idea would be: > > 1- Open Source the project. > > 2- Let 3rd party people "improve it" and redistribute it. Sell too, *but > only with our approval*. If any project member wants to sell something > too, good for him/her. > > 3- Use a license that lets us use 3rd party libraries without having to > change their respective licenses (so not GPL). > > As I understand it, the problem for you guys seem to be that there is no > license that complies with all that. Let me research Creative Commons a > little more, as mentioned before, I think it works that way. At least give > it another chance before voting final. > > If Creative Commons (or other one) indeed lets us do all that, but you > still don't care I would accept wxWidgets license too. > > > > > --- El *lun **13-oct-08**, Malcolm Nealon <m.n...@wa...>* escribió: > > De: Malcolm Nealon <m.n...@wa...> > Asunto: Re: [Wxdevide-devs] code license consern > A: re...@al... > Cc: "wxDevIde Developers" <wxd...@li...> > Fecha: lunes, 13 octubre, 2008, 11:47 am > > Tony Reina wrote: > > > > > > > > > For me personally I have no concerns what license the project > > > remains under or whether someone runs off and makes a fortune. I > > > have never had any pretensions to be Bill Gates and purely code > > > for my own enjoyment. If someone else makes money out of it > well > > > good for them. > > > > > > I agree 100%. In my view, anyone can do anything they want with my > > > code so long as they don't interfere with my ability to do anything I > > > want with my code (Viva Liberte!). > > > > OK beaten into submission. > > > > > > > > > > > Therefore maybe you need a license that makes the source code > > > open, any changes need to come back to the developers, you can > > > compile the code for your own use, but any binaries created from > > > the source code cannot be redistributed for commercial gain, > > > except by the say so of the production team. Then would enable the > > > majority of end users to do what they want, use the product, fix > > > bugs and make changes, but keep the end product as ours. > > > > > > I don't know any existing license which does this. If we really want > > > something that will only allow us to make money, then we'd need to > > > come up with a > custom license. That would mean we'd need a lawyer to > > > write it. Otherwise, I doubt it would hold up in court if it were > > > actually tested. > > > > > > So my vote is still with keeping the wxWindows licensing and handling > > > the creeps by shaming them publicly. If a creep sells our binaries for > > > $10,000, we can always sell them for $100 and drive him out of > > > business. ;>) > > > > > > > Then I'll side with the majority, so I assume that this means wxWidgets > > License. > > > > Mal > > > > ------------------------------------------------------------------------- > > This SF.Net email is sponsored by the Moblin Your Move Developer's > > challenge > > Build the coolest Linux based applications with Moblin SDK & win great > > prizes > > Grand prize is a trip for two to an Open Source event anywhere in the world > > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > > _______________________________________________ > > Wxdevide-devs mailing list > > Wxd...@li... > > https://lists.sourceforge.net/lists/listinfo/wxdevide-devs > > > ------------------------------ > > > ¡Todo sobre Amor y Sexo! > La guía completa para tu vida en Mujer de Hoy: > http://mujerdehoy.telemundo.yahoo.com/ > > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > Build the coolest Linux based applications with Moblin SDK & win great > prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Wxdevide-devs mailing list > Wxd...@li... > https://lists.sourceforge.net/lists/listinfo/wxdevide-devs > > > > > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > Build the coolest Linux based applications with Moblin SDK & win great > prizes > Grand prize is a trip for two to an Open Source event anywhere in the worldhttp://moblin-contest.org/redirect.php?banner_id=100&url=/ > > _______________________________________________ > Wxdevide-devs mailing lis...@li...https://lists.sourceforge.net/lists/listinfo/wxdevide-devs > > > ------------------------------ > > Premios MTV 2008 > ¡En exclusiva! 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